1 #ifndef COIN_SOSHADOWSTYLE_H 2 #define COIN_SOSHADOWSTYLE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/fields/SoSFEnum.h> 38 #include <Inventor/annex/FXViz/elements/SoShadowStyleElement.h> 46 static void initClass(
void);
50 NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING,
51 CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW,
52 SHADOWED = SoShadowStyleElement::SHADOWED,
53 CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED
64 #endif // !COIN_SOSHADOWSTYLE_H #define SO_NODE_HEADER(classname)
The SoShadowStyle class is a node for setting the shadow style on nodes.
Definition: SoShadowStyle.h:40
SoSFEnum style
Definition: SoShadowStyle.h:56
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
Style
Definition: SoShadowStyle.h:49
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50