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SoPointLight.h
1 #ifndef COIN_SOPOINTLIGHT_H
2 #define COIN_SOPOINTLIGHT_H
3 
4 /**************************************************************************\
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34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFVec3f.h>
38 #include <Inventor/nodes/SoLight.h>
39 
40 class COIN_DLL_API SoPointLight : public SoLight {
41  typedef SoLight inherited;
42 
44 
45 public:
46  static void initClass(void);
47  SoPointLight(void);
48 
50 
51  virtual void GLRender(SoGLRenderAction * action);
52 
53 protected:
54  virtual ~SoPointLight();
55 };
56 
57 #endif // !COIN_SOPOINTLIGHT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
SoSFVec3f location
Definition: SoPointLight.h:49
The SoPointLight class is a node type for light sources.Pointlights emits light equally in all direct...
Definition: SoPointLight.h:40
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
The SoLight class is the base class for light emitting nodes.This node type is abstract and does not ...
Definition: SoLight.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

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