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SoPickedPoint.h
1 #ifndef COIN_SOPICKEDPOINT_H
2 #define COIN_SOPICKEDPOINT_H
3 
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35 
36 #include <Inventor/SbBasic.h>
37 #include <Inventor/SbVec3f.h>
38 #include <Inventor/SbVec4f.h>
39 #include <Inventor/lists/SoDetailList.h>
40 #include <Inventor/SbViewportRegion.h>
41 
42 class SoPath;
43 class SoDetail;
44 class SoNode;
45 class SoState;
46 class SbMatrix;
47 
48 class COIN_DLL_API SoPickedPoint {
49 public:
50  SoPickedPoint(const SoPickedPoint & pp);
51  SoPickedPoint(const SoPath * const path, SoState * const state,
52  const SbVec3f & objSpacePoint);
53  ~SoPickedPoint();
54  SoPickedPoint *copy() const;
55  const SbVec3f &getPoint() const;
56  const SbVec3f &getNormal() const;
57  const SbVec4f &getTextureCoords() const;
58  int getMaterialIndex() const;
59  SoPath *getPath() const;
60  SbBool isOnGeometry() const;
61  const SoDetail *getDetail(const SoNode * const node = NULL) const;
62  const SbMatrix &getObjectToWorld(const SoNode * const node = NULL) const;
63  const SbMatrix &getWorldToObject(const SoNode * const node = NULL) const;
64  const SbMatrix &getObjectToImage(const SoNode * const node = NULL) const;
65  const SbMatrix &getImageToObject(const SoNode * const node = NULL) const;
66  SbVec3f getObjectPoint(const SoNode * const node = NULL) const;
67  SbVec3f getObjectNormal(const SoNode * const node = NULL) const;
68  SbVec4f getObjectTextureCoords(const SoNode * const node = NULL) const;
69 
70  void setObjectNormal(const SbVec3f &normal);
71  void setObjectTextureCoords(const SbVec4f &texCoords);
72  void setMaterialIndex(const int index);
73  void setDetail(SoDetail * detail, SoNode * node);
74 
75 private:
76 
77  SbVec3f point, objPoint;
78  SbVec3f normal, objNormal;
79  SbVec4f texCoords, objTexCoords;
80  int materialIndex;
81  SoPath *path;
82  SbBool onGeometry;
83  SoDetailList detailList;
84  SoState *state;
85  SbViewportRegion viewport;
86 
87  class SoGetMatrixAction *getMatrixAction() const;
88  void applyMatrixAction(const SoNode * const node) const;
89 };
90 
91 #endif // !COIN_SOPICKEDPOINT_H
The SbVec4f class is a 4 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec4f.h:49
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:52
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:46
The SoPickedPoint class is used for specifying picked points.It holds miscellaneous information about...
Definition: SoPickedPoint.h:48
The SoDetailList class is a container for pointers to SoDetail objects.This list class will delete th...
Definition: SoDetailList.h:40
The SbViewportRegion class is a viewport within a full window.The SbViewportRegion class contains inf...
Definition: SbViewportRegion.h:40
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:39

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