1 #ifndef COIN_SONONINDEXEDSHAPE_H 2 #define COIN_SONONINDEXEDSHAPE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoVertexShape.h> 38 #include <Inventor/fields/SoSFInt32.h> 47 static void initClass(
void);
55 void computeCoordBBox(
SoAction * action,
int numVertices,
58 void fixNumVerticesPointers(
SoState *state,
const int32_t *&start,
const int32_t *&end,
59 int32_t *dummyarray)
const;
63 #endif // !COIN_SONONINDEXEDSHAPE_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.It contains the (now obsoleted) startIndex field and a convenience method for calculating the bounding box.
Definition: SoNonIndexedShape.h:41
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:46
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
SoSFInt32 startIndex
Definition: SoNonIndexedShape.h:49
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:39
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
The SoVertexShape class is the superclass for all vertex based shapes.Basically, every polygon-...
Definition: SoVertexShape.h:50
#define SO_NODE_ABSTRACT_HEADER(classname)