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SoLinePatternElement.h
1 #ifndef COIN_SOLINEPATTERNELEMENT_H
2 #define COIN_SOLINEPATTERNELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoInt32Element.h>
37 
38 class COIN_DLL_API SoLinePatternElement : public SoInt32Element {
39  typedef SoInt32Element inherited;
40 
41  SO_ELEMENT_HEADER(SoLinePatternElement);
42 public:
43  static void initClass(void);
44 protected:
45  virtual ~SoLinePatternElement();
46 
47 public:
48 
49  enum Patterns {
50  CONTINUOUS = 0xFFFF
51  };
52 
53  virtual void init(SoState * state);
54 
55  static void set(SoState * const state, SoNode * const node,
56  const int32_t pattern);
57  static void set(SoState * const state, const int32_t pattern);
58  static int32_t get(SoState * const state);
59  static int32_t getDefault();
60 
61 };
62 
63 #endif // !COIN_SOLINEPATTERNELEMENT_H
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:39
The SoLinePatternElement class is yet to be documented.FIXME: write doc.
Definition: SoLinePatternElement.h:38
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoInt32Element.cpp:160

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