1 #ifndef COIN_SOINT32ELEMENT_H 2 #define COIN_SOINT32ELEMENT_H 36 #include <Inventor/elements/SoSubElement.h> 37 #include <Inventor/system/inttypes.h> 54 virtual void print(FILE * file)
const;
56 static void set(
const int index,
SoState *
const state,
57 SoNode *
const node,
const int32_t value);
58 static void set(
const int index,
SoState *
const state,
60 static int32_t
get(
const int index,
SoState *
const state);
61 virtual void setElt(int32_t value);
68 #endif // !COIN_SOINT32ELEMENT_H static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:594
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
int32_t data
Definition: SoInt32Element.h:64
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoElement.cpp:552
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:39
virtual SoElement * copyMatchInfo(void) const =0