1 #ifndef COIN_SOINDEXEDPOINTSET_H 2 #define COIN_SOINDEXEDPOINTSET_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoIndexedShape.h> 39 class SoVertexArrayIndexer;
49 static void initClass(
void);
65 SoVertexArrayIndexer * vaindexer;
73 Binding findNormalBinding(
SoState *
const state)
const;
74 Binding findMaterialBinding(
SoState *
const state)
const;
75 Binding findTextureBinding(
SoState *
const state)
const;
79 #endif // !COIN_SOINDEXEDPOINTSET_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoTextureCoordinateBundle class simplifies texture coordinate handling.It is unlikely that applic...
Definition: SoTextureCoordinateBundle.h:47
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:397
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:191
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:170
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
The SoIndexedPointSet class is used to display a set of 3D points.This node either uses the coordinat...
Definition: SoIndexedPointSet.h:43
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:384
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1346
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void generatePrimitives(SoAction *action)=0
The SoGLCoordinateElement class is yet to be documented.FIXME: write doc.
Definition: SoGLCoordinateElement.h:38
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoIndexedShape class is the superclass for all indexed vertex shapes.This is an abstract class wh...
Definition: SoIndexedShape.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50