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SoIndexedPointSet.h
1 #ifndef COIN_SOINDEXEDPOINTSET_H
2 #define COIN_SOINDEXEDPOINTSET_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoIndexedShape.h>
38 
39 class SoVertexArrayIndexer;
42 
43 class COIN_DLL_API SoIndexedPointSet : public SoIndexedShape {
44  typedef SoIndexedShape inherited;
45 
47 
48 public:
49  static void initClass(void);
50  SoIndexedPointSet(void);
51 
52  virtual void GLRender(SoGLRenderAction * action);
53  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
54  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
55  virtual void notify(SoNotList * list);
56 
57 protected:
58  virtual ~SoIndexedPointSet();
59 
60  virtual void generatePrimitives(SoAction * action);
61 
62  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache * nc);
63  virtual SbBool generateDefaultNormals(SoState * state,
64  SoNormalBundle * bundle);
65  SoVertexArrayIndexer * vaindexer;
66 
67  enum Binding {
68  OVERALL,
69  PER_VERTEX,
70  PER_VERTEX_INDEXED
71  };
72 
73  Binding findNormalBinding(SoState * const state) const;
74  Binding findMaterialBinding(SoState * const state) const;
75  Binding findTextureBinding(SoState * const state) const;
76 
77 };
78 
79 #endif // !COIN_SOINDEXEDPOINTSET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoTextureCoordinateBundle class simplifies texture coordinate handling.It is unlikely that applic...
Definition: SoTextureCoordinateBundle.h:47
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:397
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:191
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:170
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
The SoIndexedPointSet class is used to display a set of 3D points.This node either uses the coordinat...
Definition: SoIndexedPointSet.h:43
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:384
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1346
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void generatePrimitives(SoAction *action)=0
The SoGLCoordinateElement class is yet to be documented.FIXME: write doc.
Definition: SoGLCoordinateElement.h:38
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoIndexedShape class is the superclass for all indexed vertex shapes.This is an abstract class wh...
Definition: SoIndexedShape.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

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