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SoHeightMapToNormalMap.h
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32 
33 #ifndef COIN_SOHEIGHTMAPTONORMALMAP_H
34 #define COIN_SOHEIGHTMAPTONORMALMAP_H
35 
36 #include <Inventor/SbVec2s.h>
37 #include <Inventor/engines/SoTexture2Convert.h>
38 #include <Inventor/fields/SoSFEnum.h>
39 
40 class SbImage;
41 
42 class COIN_DLL_API SoHeightMapToNormalMap : public SoTexture2Convert {
44  SO_ENGINE_HEADER(SoHeightMapToNormalMap);
45 
46 public:
47  static void initClass(void);
49 
51  INT8
52  };
53 
55 
56  static void convert(const unsigned char * srcptr, SbVec2s size, int nc, SbImage & dst_out);
57 
58 protected:
59  virtual void inputChanged(SoField * which);
60  virtual void evaluate(void);
61 
62 }; // SoHeightMapToNormalMap
63 
64 #endif // !COIN_SOHEIGHTMAPTONORMALMAP_H
Engine for computing a normal map from a height map.
Definition: SoHeightMapToNormalMap.h:42
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:43
The SoField class is the top-level abstract base class for fields.Fields is the mechanism used throug...
Definition: SoField.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
virtual void inputChanged(SoField *which)
Definition: SoEngine.cpp:299
SoSFEnum format
Definition: SoHeightMapToNormalMap.h:54
Abstract base class for texture filtering engines.
Definition: SoTexture2Convert.h:41
NormalMapFormat
Definition: SoHeightMapToNormalMap.h:50
virtual void evaluate(void)=0
The SbImage class is an abstract datatype for 2D and 3D images.Be aware that this class is an extensi...
Definition: SbImage.h:46
The SbVec2s class is a 2 dimensional vector with short integer coordinates.This vector class is used ...
Definition: SbVec2s.h:51

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