36 #include <Inventor/nodes/SoSubNode.h> 46 static void initClass(
void);
51 virtual void addChild(
SoNode * node);
52 virtual void insertChild(
SoNode * child,
int newchildindex);
53 virtual SoNode * getChild(
int index)
const;
54 virtual int findChild(
const SoNode * node)
const;
55 virtual int getNumChildren(
void)
const;
56 virtual void removeChild(
int childindex);
57 virtual void removeChild(
SoNode * child);
58 virtual void removeAllChildren(
void);
59 virtual void replaceChild(
int index,
SoNode * newchild);
60 virtual void replaceChild(
SoNode * oldchild,
SoNode * newchild);
79 virtual SbBool readChildren(
SoInput * in);
82 SbBool copyconnections);
94 friend class SoUnknownNode;
98 const SoNode * changedChild;
99 const SoNode * changedPrevChild;
103 #endif // !COIN_SOGROUP_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1420
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:880
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
The SoNotRec class specifies records for notification lists.
Definition: SoNotRec.h:42
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:44
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1158
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1303
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
virtual SoNotRec createNotRec(void)
Definition: SoBase.cpp:1552
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1293
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:42
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1476
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1039
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:42
OperationType
Definition: SoNotRec.h:52
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:851
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1227
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1069
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50
SoChildList * children
Definition: SoGroup.h:91