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Classes | Typedefs
SoGLRenderAction.h File Reference
#include <Inventor/actions/SoAction.h>
#include <Inventor/actions/SoSubAction.h>
#include <Inventor/SbBasic.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/system/inttypes.h>
#include <Inventor/lists/SoPathList.h>
#include <Inventor/lists/SbList.h>

Go to the source code of this file.

Classes

class  SoGLRenderAction
 The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root node for a scene graph, path or pathlist will render all geometry contained within that instance to the current OpenGL context. More...
 

Typedefs

typedef void SoGLRenderPassCB(void *userdata)
 
typedef void SoGLPreRenderCB(void *userdata, class SoGLRenderAction *action)
 
typedef float SoGLSortedObjectOrderCB(void *userdata, SoGLRenderAction *action)
 

Typedef Documentation

void SoGLRenderPassCB

Callback functions for the setPassCallback() method need to be of this type.

userdata is a void pointer to any data the application need to know of in the callback function (like for instance a this pointer).

See also
setPassCallback()
float SoGLSortedObjectOrderCB

A callback used for controlling the transparency sorting order.

See also
setSortedObjectOrderStrategy().
Since
Coin 2.5

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