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#include <Inventor/actions/SoAction.h>
#include <Inventor/actions/SoSubAction.h>
#include <Inventor/SbBasic.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/system/inttypes.h>
#include <Inventor/lists/SoPathList.h>
#include <Inventor/lists/SbList.h>
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Classes | |
class | SoGLRenderAction |
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root node for a scene graph, path or pathlist will render all geometry contained within that instance to the current OpenGL context. More... | |
Typedefs | |
typedef void | SoGLRenderPassCB(void *userdata) |
typedef void | SoGLPreRenderCB(void *userdata, class SoGLRenderAction *action) |
typedef float | SoGLSortedObjectOrderCB(void *userdata, SoGLRenderAction *action) |
void SoGLRenderPassCB |
Callback functions for the setPassCallback() method need to be of this type.
userdata is a void pointer to any data the application need to know of in the callback function (like for instance a this pointer).
float SoGLSortedObjectOrderCB |
A callback used for controlling the transparency sorting order.
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