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SoGLPolygonOffsetElement.h
1 #ifndef COIN_SOGLPOLYGONOFFSETELEMENT_H
2 #define COIN_SOGLPOLYGONOFFSETELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoPolygonOffsetElement.h>
37 
38 class COIN_DLL_API SoGLPolygonOffsetElement : public SoPolygonOffsetElement {
40 
41  SO_ELEMENT_HEADER(SoGLPolygonOffsetElement);
42 public:
43  static void initClass(void);
44 protected:
45  virtual ~SoGLPolygonOffsetElement();
46 
47 public:
48  virtual void init(SoState * state);
49  virtual void push(SoState * state);
50  virtual void pop(SoState * state, const SoElement * prevTopElement);
51 
52 protected:
53  virtual void setElt(float factor, float units, Style styles, SbBool on);
54 
55 private:
56 
57  SoState * state; // needed to test for OpenGL extension
58  void updategl(void);
59 };
60 
61 #endif // !COIN_SOGLPOLYGONOFFSETELEMENT_H
The SoPolygonOffsetElement class is yet to be documented.FIXME: write doc.
Definition: SoPolygonOffsetElement.h:38
virtual void push(SoState *state)
Definition: SoElement.cpp:569
virtual void setElt(float factor, float units, Style styles, SbBool on)
FIXME: write doc.
Definition: SoPolygonOffsetElement.cpp:146
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
static void initClass(void)
Definition: SoPolygonOffsetElement.cpp:85
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
The SoGLPolygonOffsetElement class is yet to be documented.FIXME: write doc.
Definition: SoGLPolygonOffsetElement.h:38
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoPolygonOffsetElement.cpp:101
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584
Style
Definition: SoPolygonOffsetElement.h:48

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