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SoEnvironment.h
1 #ifndef COIN_SOENVIRONMENT_H
2 #define COIN_SOENVIRONMENT_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFFloat.h>
38 #include <Inventor/fields/SoSFColor.h>
39 #include <Inventor/fields/SoSFVec3f.h>
40 #include <Inventor/fields/SoSFEnum.h>
41 #include <Inventor/elements/SoEnvironmentElement.h>
42 
43 class COIN_DLL_API SoEnvironment : public SoNode {
44  typedef SoNode inherited;
45 
47 
48 public:
49  static void initClass(void);
50  SoEnvironment(void);
51 
52  enum FogType {
53  NONE = SoEnvironmentElement::NONE,
54  HAZE = SoEnvironmentElement::HAZE,
55  FOG = SoEnvironmentElement::FOG,
56  SMOKE = SoEnvironmentElement::SMOKE
57  };
58 
59  virtual void GLRender(SoGLRenderAction * action);
60  virtual void callback(SoCallbackAction * action);
61 
68 
69 protected:
70  virtual ~SoEnvironment();
71 };
72 
73 #endif // !COIN_SOENVIRONMENT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
SoSFFloat fogVisibility
Definition: SoEnvironment.h:67
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:62
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:40
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoSFColor ambientColor
Definition: SoEnvironment.h:63
SoSFEnum fogType
Definition: SoEnvironment.h:65
FogType
Definition: SoEnvironment.h:52
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
SoSFVec3f attenuation
Definition: SoEnvironment.h:64
SoSFColor fogColor
Definition: SoEnvironment.h:66
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:39
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
The SoEnvironment class is a node for specifying global rendering parameters.This node type provides ...
Definition: SoEnvironment.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

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