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#include <Inventor/nodekits/SoInteractionKit.h>
#include <Inventor/tools/SbPimplPtr.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/lists/SoCallbackList.h>
#include <Inventor/SbMatrix.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbViewVolume.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/nodes/SoScale.h>
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Classes | |
class | SoDragger |
The SoDragger class is the base class for all draggers.Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources). More... | |
Typedefs | |
typedef void | SoDraggerCB(void *data, SoDragger *dragger) |
typedef void SoDraggerCB(void *data, SoDragger *dragger) |
Callback definition for draggers
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