1 #ifndef COIN_SODIRECTIONALLIGHT_H 2 #define COIN_SODIRECTIONALLIGHT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoLight.h> 38 #include <Inventor/fields/SoSFVec3f.h> 46 static void initClass(
void);
57 #endif // !COIN_SODIRECTIONALLIGHT_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
SoSFVec3f direction
Definition: SoDirectionalLight.h:49
The SoLight class is the base class for light emitting nodes.This node type is abstract and does not ...
Definition: SoLight.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
The SoDirectionalLight class is a node type for specifying directional light sources.A directional light source provides a model of light sources which are at infinite distance from the geometry it illuminates, thereby having no set position and consisting of an infinite volume of parallel rays.
Definition: SoDirectionalLight.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50