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SoComplexityElement.h
1 #ifndef COIN_SOCOMPLEXITYELEMENT_H
2 #define COIN_SOCOMPLEXITYELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoFloatElement.h>
37 
38 class COIN_DLL_API SoComplexityElement : public SoFloatElement {
39  typedef SoFloatElement inherited;
40 
41  SO_ELEMENT_HEADER(SoComplexityElement);
42 public:
43  static void initClass(void);
44 protected:
45  virtual ~SoComplexityElement();
46 
47 public:
48  virtual void init(SoState * state);
49 
50  static void set(SoState * const state, SoNode * const node,
51  const float complexity);
52 
53  static void set(SoState * const state, const float complexity);
54  static float get(SoState * const state);
55 
56  static float getDefault(void);
57 
58 };
59 
60 #endif // !COIN_SOCOMPLEXITYELEMENT_H
SoFloatElement is an abstract base class for elements that consists of a single float value...
Definition: SoFloatElement.h:38
The SoComplexityElement class contains the current shape complexity for a graph traverser.
Definition: SoComplexityElement.h:38
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoFloatElement.cpp:169

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