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SoCacheHintElement.h
1 #ifndef COIN_SOCACHEHINTELEMENT_H
2 #define COIN_SOCACHEHINTELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoSubElement.h>
37 
38 class SoCacheHintElementP;
39 
40 // Please note that this is an experimental class. The API might
41 // change a lot before/if it's included in any official Coin
42 // release. pederb, 2004-07-02
43 class COIN_DLL_API SoCacheHintElement : public SoElement {
44  typedef SoElement inherited;
45 
46  SO_ELEMENT_HEADER(SoCacheHintElement);
47 public:
48  static void initClass(void);
49 protected:
50  virtual ~SoCacheHintElement();
51 
52 public:
53 
54  virtual void init(SoState * state);
55  virtual void push(SoState * state);
56  virtual void pop(SoState * state, const SoElement * prevtopelement);
57 
58  virtual SbBool matches(const SoElement * element) const;
59  virtual SoElement * copyMatchInfo(void) const;
60 
61  static void set(SoState * state, SoNode * node,
62  const float memvalue,
63  const float gfxvalue);
64  static void get(SoState * state, float & memvalue, float & gfxvalue);
65 
66 protected:
67 
68  SoCacheHintElementP * pimpl;
69 };
70 
71 #endif // !COIN_SOCACHEHINTELEMENT_H
static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
virtual void push(SoState *state)
Definition: SoElement.cpp:569
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoElement.cpp:552
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584

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