1 #ifndef COIN_SOBUMPMAP_H 2 #define COIN_SOBUMPMAP_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/fields/SoSFImage.h> 38 #include <Inventor/fields/SoSFString.h> 39 #include <Inventor/fields/SoSFEnum.h> 40 #include <Inventor/elements/SoMultiTextureImageElement.h> 52 static void initClass(
void);
56 REPEAT = SoMultiTextureImageElement::REPEAT,
57 CLAMP = SoMultiTextureImageElement::CLAMP
77 SbBool loadFilename(
void);
78 static void filenameSensorCB(
void *,
SoSensor *);
83 #endif // !COIN_SOBUMPMAP_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
#define SO_NODE_HEADER(classname)
SoSFImage image
Definition: SoBumpMap.h:61
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:40
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoSFEnum wrapT
Definition: SoBumpMap.h:63
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
The SoBumpMap class is used to map a bump map onto subsequent shapes.SoBumpMap has support for two ty...
Definition: SoBumpMap.h:46
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1125
SoSFString filename
Definition: SoBumpMap.h:60
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:43
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1476
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
Wrap
Definition: SoBumpMap.h:55
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:38
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoSFEnum wrapS
Definition: SoBumpMap.h:62
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50