1 #ifndef COIN_SOAUDIORENDERACTION_H 2 #define COIN_SOAUDIORENDERACTION_H 36 #include <Inventor/actions/SoAction.h> 37 #include <Inventor/actions/SoSubAction.h> 38 #include <Inventor/tools/SbLazyPimplPtr.h> 40 class SoAudioRenderActionP;
60 SbLazyPimplPtr<SoAudioRenderActionP> pimpl;
67 #endif // !COIN_SOAUDIORENDERACTION_H static void initClass(void)
Definition: SoAction.cpp:375
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1275