Package com.google.javascript.jscomp
Class SymbolTable
java.lang.Object
com.google.javascript.jscomp.SymbolTable
- All Implemented Interfaces:
StaticSymbolTable<SymbolTable.Symbol,
SymbolTable.Reference>
public final class SymbolTable
extends Object
implements StaticSymbolTable<SymbolTable.Symbol,SymbolTable.Reference>
A symbol table for people that want to use Closure Compiler as an indexer.
Contains an index of all the symbols in the code within a compilation
job. The API is designed for people who want to visit all the symbols, rather
than people who want to lookup a specific symbol by a certain key.
We can use this to combine different types of symbol tables. For example,
one class might have a
StaticSymbolTable
of all variable references,
and another class might have a StaticSymbolTable
of all type names
in JSDoc comments. This class allows you to combine them into a unified
index.
Most passes build their own "partial" symbol table that implements the same
interface (StaticSymbolTable, StaticSlot, and friends). Individual compiler
passes usually need more or less metadata about the certainty of symbol
information. Building a complete symbol table with all the necessary metadata
for all passes would be too slow. However, as long as these "partial" symbol
tables implement the proper interfaces, we should be able to add them to this
symbol table to make it more complete.
If clients want fast lookup, they should build their own wrapper around
this symbol table that indexes symbols or references by the desired lookup
key.
By design, when this symbol table creates symbols for types, it tries
to mimic the symbol table you would get in an OO language. For example,
the "type Foo" and "the constructor that creates objects of type Foo"
are the same symbol. The types of "Foo.prototype" and "new Foo()" also
have the same symbol. Although JSCompiler internally treats these as
distinct symbols, we assume that most clients will not care about
the distinction.- See Also:
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For more information on how to write plugins for this symbol table.
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Nested Class Summary
Modifier and TypeClassDescriptionstatic final class
static final class
static final class
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Field Summary
Modifier and TypeFieldDescriptionstatic final String
The name we use for the JavaScript built-in Global object. -
Method Summary
Modifier and TypeMethodDescriptionvoid
Finds anonymous functions in local scopes, and gives them names and symbols.declareInferredSymbol
(SymbolTable.SymbolScope scope, String name, Node declNode) Declare a symbol after the main symbol table was constructed.Gets all the scopes in this symbol table.Returns all variables in this symbol table.getAllSymbolsForType
(JSType type) Gets all symbols associated with the given type.Get all symbols associated with the type of the given symbol.Get the symbols in their natural ordering.Gets the scope that contains the given node.Returns the global scope.com.google.common.collect.Ordering<SymbolTable.Symbol>
Gets the 'natural' ordering of symbols.getParameterInFunction
(SymbolTable.Symbol sym, String paramName) Ifsym
is a function, try to find a Symbol for a parameter with the given name.getReferenceList
(SymbolTable.Symbol symbol) getReferences
(SymbolTable.Symbol symbol) Returns the references that point to the given symbol.getScope
(SymbolTable.Symbol slot) Returns the scope for a given symbol.getSymbolDeclaredBy
(EnumType enumType) Gets the symbol for the given enum.Gets the symbol for the given constructor or interface.Gets the symbol for the prototype if this is the symbol for a constructor or interface.Gets the symbol for the prototype of the given constructor or interface.All local scopes are associated with a function, and some functions are associated with a symbol.
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Field Details
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GLOBAL_THIS
The name we use for the JavaScript built-in Global object. It's anonymous in JavaScript, so we have to give it an invalid identifier to avoid conflicts with user-defined property names.- See Also:
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Method Details
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getReferences
Description copied from interface:StaticSymbolTable
Returns the references that point to the given symbol.- Specified by:
getReferences
in interfaceStaticSymbolTable<SymbolTable.Symbol,
SymbolTable.Reference>
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getReferenceList
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getAllSymbols
Description copied from interface:StaticSymbolTable
Returns all variables in this symbol table.- Specified by:
getAllSymbols
in interfaceStaticSymbolTable<SymbolTable.Symbol,
SymbolTable.Reference>
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getAllSymbolsSorted
Get the symbols in their natural ordering. Always returns a mutable list. -
getNaturalSymbolOrdering
Gets the 'natural' ordering of symbols. Right now, we only guarantee that symbols in the global scope will come before symbols in local scopes. After that, the order is deterministic but undefined. -
getScope
Description copied from interface:StaticSymbolTable
Returns the scope for a given symbol.- Specified by:
getScope
in interfaceStaticSymbolTable<SymbolTable.Symbol,
SymbolTable.Reference>
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getAllJSDocInfo
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declareInferredSymbol
public SymbolTable.Symbol declareInferredSymbol(SymbolTable.SymbolScope scope, String name, Node declNode) Declare a symbol after the main symbol table was constructed. Throws an exception if you try to declare a symbol twice. -
getEnclosingScope
Gets the scope that contains the given node. Ifn
is a function name, we return the scope that contains the function, not the function itself. -
getParameterInFunction
Ifsym
is a function, try to find a Symbol for a parameter with the given name. Returns null if we couldn't find one. Notice that this just makes a best effort, and may not be able to find parameters for non-conventional function definitions. For example, we would not be able to find "y" in this code:var x = x() ? function(y) {} : function(y) {};
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getSymbolForScope
All local scopes are associated with a function, and some functions are associated with a symbol. Returns the symbol associated with the given scope. -
getAllSymbolsForTypeOf
Get all symbols associated with the type of the given symbol. For example, given a variable x declared as /* @type {Array|Date} / var x = f(); this will return the constructors for Array and Date. -
getGlobalScope
Returns the global scope. -
getSymbolDeclaredBy
Gets the symbol for the given constructor or interface. -
getSymbolDeclaredBy
Gets the symbol for the given enum. -
getSymbolForInstancesOf
Gets the symbol for the prototype if this is the symbol for a constructor or interface. -
getSymbolForInstancesOf
Gets the symbol for the prototype of the given constructor or interface. -
getAllSymbolsForType
Gets all symbols associated with the given type. For union types, this may be multiple symbols. For instance types, this will return the constructor of that instance. -
toDebugString
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getAllScopes
Gets all the scopes in this symbol table. -
addAnonymousFunctions
public void addAnonymousFunctions()Finds anonymous functions in local scopes, and gives them names and symbols. They will show up as local variables with names "function%0", "function%1", etc.
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