/* ************************************************************************ * Copyright 2013 Advanced Micro Devices, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ************************************************************************/ #include #include #include /* Include CLBLAS header. It automatically includes needed OpenCL header, * so we can drop out explicit inclusion of cl.h header. */ #include /* This example uses predefined matrices and their characteristics for * simplicity purpose. */ static const clblasOrder order = clblasRowMajor; static const clblasUplo uplo = clblasUpper; static const size_t N = 5; static const cl_float AP[] = { 11, 12, 13, 14, 15, 22, 23, 24, 25, 33, 34, 35, 44, 45, 55 }; static cl_float X[] = { 11, 21, 31, 41, 51 }; static const int incx = 1; static void printResult(void) { size_t i; printf("Result:\n\n"); for (i = 0; i < N; i++) { printf("%.3f\n", X[i * incx]); } } int main(void) { cl_int err; cl_platform_id platform = 0; cl_device_id device = 0; cl_context_properties props[3] = { CL_CONTEXT_PLATFORM, 0, 0 }; cl_context ctx = 0; cl_command_queue queue = 0; cl_mem bufAP, bufX, scratchBuff; cl_event event = NULL; int ret = 0, numElementsAP; /* Setup OpenCL environment. */ err = clGetPlatformIDs(1, &platform, NULL); if (err != CL_SUCCESS) { printf( "clGetPlatformIDs() failed with %d\n", err ); return 1; } err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL); if (err != CL_SUCCESS) { printf( "clGetDeviceIDs() failed with %d\n", err ); return 1; } props[1] = (cl_context_properties)platform; ctx = clCreateContext(props, 1, &device, NULL, NULL, &err); if (err != CL_SUCCESS) { printf( "clCreateContext() failed with %d\n", err ); return 1; } queue = clCreateCommandQueue(ctx, device, 0, &err); if (err != CL_SUCCESS) { printf( "clCreateCommandQueue() failed with %d\n", err ); clReleaseContext(ctx); return 1; } /* Setup clblas. */ err = clblasSetup(); if (err != CL_SUCCESS) { printf("clblasSetup() failed with %d\n", err); clReleaseCommandQueue(queue); clReleaseContext(ctx); return 1; } numElementsAP = (N * (N+1)) / 2; // To get number of elements in a packed matrix /* Prepare OpenCL memory objects and place matrices inside them. */ bufAP = clCreateBuffer(ctx, CL_MEM_READ_ONLY, numElementsAP * sizeof(cl_float), NULL, &err); bufX = clCreateBuffer(ctx, CL_MEM_WRITE_ONLY, N * sizeof(cl_float), NULL, &err); scratchBuff = clCreateBuffer(ctx, CL_MEM_READ_ONLY, N * sizeof(cl_float), NULL, &err); err = clEnqueueWriteBuffer(queue, bufAP, CL_TRUE, 0, numElementsAP * sizeof(cl_float), AP, 0, NULL, NULL); err = clEnqueueWriteBuffer(queue, bufX, CL_TRUE, 0, N * sizeof(cl_float), X, 0, NULL, NULL); err = clblasStpmv(order, uplo, clblasTrans, clblasUnit, N, bufAP, 0 /*offA */, bufX, 0 /*offX */, incx, scratchBuff, 1, &queue, 0, NULL, &event); if (err != CL_SUCCESS) { printf("clblasStpmv() failed with %d\n", err); ret = 1; } else { /* Wait for calculations to be finished. */ err = clWaitForEvents(1, &event); /* Fetch results of calculations from GPU memory. */ err = clEnqueueReadBuffer(queue, bufX, CL_TRUE, 0, N * sizeof(cl_float), X, 0, NULL, NULL); /* At this point you will get the result of STRMV placed in Y array. */ printResult(); } /* Release OpenCL events. */ clReleaseEvent(event); /* Release OpenCL memory objects. */ clReleaseMemObject(scratchBuff); clReleaseMemObject(bufX); clReleaseMemObject(bufAP); /* Finalize work with clblas. */ clblasTeardown(); /* Release OpenCL working objects. */ clReleaseCommandQueue(queue); clReleaseContext(ctx); return ret; }