Bullet Collision Detection & Physics Library
Public Attributes | List of all members
btWheelInfo::RaycastInfo Struct Reference

#include <btWheelInfo.h>

Collaboration diagram for btWheelInfo::RaycastInfo:
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Public Attributes

btVector3 m_contactNormalWS
 
btVector3 m_contactPointWS
 
btScalar m_suspensionLength
 
btVector3 m_hardPointWS
 
btVector3 m_wheelDirectionWS
 
btVector3 m_wheelAxleWS
 
bool m_isInContact
 
void * m_groundObject
 

Detailed Description

Definition at line 39 of file btWheelInfo.h.

Member Data Documentation

◆ m_contactNormalWS

btVector3 btWheelInfo::RaycastInfo::m_contactNormalWS

Definition at line 42 of file btWheelInfo.h.

◆ m_contactPointWS

btVector3 btWheelInfo::RaycastInfo::m_contactPointWS

Definition at line 43 of file btWheelInfo.h.

◆ m_groundObject

void* btWheelInfo::RaycastInfo::m_groundObject

Definition at line 49 of file btWheelInfo.h.

◆ m_hardPointWS

btVector3 btWheelInfo::RaycastInfo::m_hardPointWS

Definition at line 45 of file btWheelInfo.h.

◆ m_isInContact

bool btWheelInfo::RaycastInfo::m_isInContact

Definition at line 48 of file btWheelInfo.h.

◆ m_suspensionLength

btScalar btWheelInfo::RaycastInfo::m_suspensionLength

Definition at line 44 of file btWheelInfo.h.

◆ m_wheelAxleWS

btVector3 btWheelInfo::RaycastInfo::m_wheelAxleWS

Definition at line 47 of file btWheelInfo.h.

◆ m_wheelDirectionWS

btVector3 btWheelInfo::RaycastInfo::m_wheelDirectionWS

Definition at line 46 of file btWheelInfo.h.


The documentation for this struct was generated from the following file: