Bullet Collision Detection & Physics Library
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This is the complete list of members for btSpatialMotionVector, including all inherited members.
addAngular(const btVector3 &angular) | btSpatialMotionVector | inline |
addLinear(const btVector3 &linear) | btSpatialMotionVector | inline |
addValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz) | btSpatialMotionVector | inline |
addVector(const btVector3 &angular, const btVector3 &linear) | btSpatialMotionVector | inline |
btSpatialMotionVector() | btSpatialMotionVector | inline |
btSpatialMotionVector(const btVector3 &angular, const btVector3 &linear) | btSpatialMotionVector | inline |
cross(const SpatialVectorType &b, SpatialVectorType &out) const | btSpatialMotionVector | inline |
cross(const SpatialVectorType &b) const | btSpatialMotionVector | inline |
dot(const btSpatialForceVector &b) const | btSpatialMotionVector | inline |
getAngular() const | btSpatialMotionVector | inline |
getLinear() const | btSpatialMotionVector | inline |
m_bottomVec | btSpatialMotionVector | |
m_topVec | btSpatialMotionVector | |
operator*(const btScalar &s) const | btSpatialMotionVector | inline |
operator*=(const btScalar &s) | btSpatialMotionVector | inline |
operator+(const btSpatialMotionVector &vec) const | btSpatialMotionVector | inline |
operator+=(const btSpatialMotionVector &vec) | btSpatialMotionVector | inline |
operator-(const btSpatialMotionVector &vec) const | btSpatialMotionVector | inline |
operator-() const | btSpatialMotionVector | inline |
operator-=(const btSpatialMotionVector &vec) | btSpatialMotionVector | inline |
setAngular(const btVector3 &angular) | btSpatialMotionVector | inline |
setLinear(const btVector3 &linear) | btSpatialMotionVector | inline |
setValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz) | btSpatialMotionVector | inline |
setVector(const btVector3 &angular, const btVector3 &linear) | btSpatialMotionVector | inline |
setZero() | btSpatialMotionVector | inline |