Bullet Collision Detection & Physics Library
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#include <btSoftBody.h>
Public Types | |
enum | _ { RVSmask = 0x000f , SDF_RS = 0x0001 , CL_RS = 0x0002 , SDF_RD = 0x0004 , SVSmask = 0x00f0 , VF_SS = 0x0010 , CL_SS = 0x0020 , CL_SELF = 0x0040 , VF_DD = 0x0080 , RVDFmask = 0x0f00 , SDF_RDF = 0x0100 , SDF_MDF = 0x0200 , SDF_RDN = 0x0400 , Default = SDF_RS , END } |
Definition at line 159 of file btSoftBody.h.
Enumerator | |
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RVSmask | |
SDF_RS | Rigid versus soft mask. |
CL_RS | SDF based rigid vs soft. |
SDF_RD | Cluster vs convex rigid vs soft. |
SVSmask | rigid vs deformable |
VF_SS | Rigid versus soft mask. |
CL_SS | Vertex vs face soft vs soft handling. |
CL_SELF | Cluster vs cluster soft vs soft handling. |
VF_DD | Cluster soft body self collision. |
RVDFmask | Vertex vs face soft vs soft handling. |
SDF_RDF | Rigid versus deformable face mask. |
SDF_MDF | GJK based Rigid vs. deformable face. |
SDF_RDN | GJK based Multibody vs. deformable face. |
Default | SDF based Rigid vs. deformable node. |
END |
Definition at line 161 of file btSoftBody.h.