Bullet Collision Detection & Physics Library
Public Member Functions | Public Attributes | List of all members
btSingleRayCallback Struct Reference
Inheritance diagram for btSingleRayCallback:
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Collaboration diagram for btSingleRayCallback:
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Public Member Functions

 btSingleRayCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const btCollisionWorld *world, btCollisionWorld::RayResultCallback &resultCallback)
 
virtual bool process (const btBroadphaseProxy *proxy)
 
- Public Member Functions inherited from btBroadphaseRayCallback
virtual ~btBroadphaseRayCallback ()
 
- Public Member Functions inherited from btBroadphaseAabbCallback
virtual ~btBroadphaseAabbCallback ()
 
virtual bool process (const btBroadphaseProxy *proxy)=0
 

Public Attributes

btVector3 m_rayFromWorld
 
btVector3 m_rayToWorld
 
btTransform m_rayFromTrans
 
btTransform m_rayToTrans
 
btVector3 m_hitNormal
 
const btCollisionWorldm_world
 
btCollisionWorld::RayResultCallbackm_resultCallback
 
- Public Attributes inherited from btBroadphaseRayCallback
btVector3 m_rayDirectionInverse
 added some cached data to accelerate ray-AABB tests More...
 
unsigned int m_signs [3]
 
btScalar m_lambda_max
 

Additional Inherited Members

- Protected Member Functions inherited from btBroadphaseRayCallback
 btBroadphaseRayCallback ()
 

Detailed Description

Definition at line 929 of file btCollisionWorld.cpp.

Constructor & Destructor Documentation

◆ btSingleRayCallback()

btSingleRayCallback::btSingleRayCallback ( const btVector3 rayFromWorld,
const btVector3 rayToWorld,
const btCollisionWorld world,
btCollisionWorld::RayResultCallback resultCallback 
)
inline

what about division by zero? --> just set rayDirection[i] to INF/BT_LARGE_FLOAT

Definition at line 940 of file btCollisionWorld.cpp.

Member Function Documentation

◆ process()

virtual bool btSingleRayCallback::process ( const btBroadphaseProxy proxy)
inlinevirtual

terminate further ray tests, once the closestHitFraction reached zero

Implements btBroadphaseAabbCallback.

Definition at line 965 of file btCollisionWorld.cpp.

Member Data Documentation

◆ m_hitNormal

btVector3 btSingleRayCallback::m_hitNormal

Definition at line 935 of file btCollisionWorld.cpp.

◆ m_rayFromTrans

btTransform btSingleRayCallback::m_rayFromTrans

Definition at line 933 of file btCollisionWorld.cpp.

◆ m_rayFromWorld

btVector3 btSingleRayCallback::m_rayFromWorld

Definition at line 931 of file btCollisionWorld.cpp.

◆ m_rayToTrans

btTransform btSingleRayCallback::m_rayToTrans

Definition at line 934 of file btCollisionWorld.cpp.

◆ m_rayToWorld

btVector3 btSingleRayCallback::m_rayToWorld

Definition at line 932 of file btCollisionWorld.cpp.

◆ m_resultCallback

btCollisionWorld::RayResultCallback& btSingleRayCallback::m_resultCallback

Definition at line 938 of file btCollisionWorld.cpp.

◆ m_world

const btCollisionWorld* btSingleRayCallback::m_world

Definition at line 937 of file btCollisionWorld.cpp.


The documentation for this struct was generated from the following file: