Bullet Collision Detection & Physics Library
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do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btMultiBody.h>
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 937 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseAngularVelocity |
Definition at line 942 of file btMultiBody.h.
btCollisionObjectFloatData* btMultiBodyFloatData::m_baseCollider |
Definition at line 950 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseInertia |
Definition at line 944 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseLinearVelocity |
Definition at line 941 of file btMultiBody.h.
float btMultiBodyFloatData::m_baseMass |
Definition at line 945 of file btMultiBody.h.
char* btMultiBodyFloatData::m_baseName |
Definition at line 948 of file btMultiBody.h.
btQuaternionFloatData btMultiBodyFloatData::m_baseWorldOrientation |
Definition at line 940 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseWorldPosition |
Definition at line 939 of file btMultiBody.h.
btMultiBodyLinkFloatData* btMultiBodyFloatData::m_links |
Definition at line 949 of file btMultiBody.h.
int btMultiBodyFloatData::m_numLinks |
Definition at line 946 of file btMultiBody.h.