Bullet Collision Detection & Physics Library
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#include <btIDebugDraw.h>
Public Member Functions | |
DefaultColors () | |
Definition at line 29 of file btIDebugDraw.h.
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inline |
Definition at line 40 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_aabb |
Definition at line 37 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_activeObject |
Definition at line 32 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_contactPoint |
Definition at line 38 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_deactivatedObject |
Definition at line 33 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_disabledDeactivationObject |
Definition at line 35 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_disabledSimulationObject |
Definition at line 36 of file btIDebugDraw.h.
btVector3 btIDebugDraw::DefaultColors::m_wantsDeactivationObject |
Definition at line 34 of file btIDebugDraw.h.