Bullet Collision Detection & Physics Library
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#include <btDeformableMultiBodyDynamicsWorld.h>
Public Member Functions | |
btDeformableSingleRayCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const btDeformableMultiBodyDynamicsWorld *world, btCollisionWorld::RayResultCallback &resultCallback) | |
virtual bool | process (const btBroadphaseProxy *proxy) |
Public Member Functions inherited from btBroadphaseRayCallback | |
virtual | ~btBroadphaseRayCallback () |
Public Member Functions inherited from btBroadphaseAabbCallback | |
virtual | ~btBroadphaseAabbCallback () |
virtual bool | process (const btBroadphaseProxy *proxy)=0 |
Public Attributes | |
btVector3 | m_rayFromWorld |
btVector3 | m_rayToWorld |
btTransform | m_rayFromTrans |
btTransform | m_rayToTrans |
btVector3 | m_hitNormal |
const btDeformableMultiBodyDynamicsWorld * | m_world |
btCollisionWorld::RayResultCallback & | m_resultCallback |
Public Attributes inherited from btBroadphaseRayCallback | |
btVector3 | m_rayDirectionInverse |
added some cached data to accelerate ray-AABB tests More... | |
unsigned int | m_signs [3] |
btScalar | m_lambda_max |
Additional Inherited Members | |
Protected Member Functions inherited from btBroadphaseRayCallback | |
btBroadphaseRayCallback () | |
Definition at line 178 of file btDeformableMultiBodyDynamicsWorld.h.
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inline |
what about division by zero? --> just set rayDirection[i] to INF/1e30
Definition at line 189 of file btDeformableMultiBodyDynamicsWorld.h.
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inlinevirtual |
terminate further ray tests, once the closestHitFraction reached zero
Implements btBroadphaseAabbCallback.
Definition at line 214 of file btDeformableMultiBodyDynamicsWorld.h.
btVector3 btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_hitNormal |
Definition at line 184 of file btDeformableMultiBodyDynamicsWorld.h.
btTransform btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayFromTrans |
Definition at line 182 of file btDeformableMultiBodyDynamicsWorld.h.
btVector3 btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayFromWorld |
Definition at line 180 of file btDeformableMultiBodyDynamicsWorld.h.
btTransform btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayToTrans |
Definition at line 183 of file btDeformableMultiBodyDynamicsWorld.h.
btVector3 btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayToWorld |
Definition at line 181 of file btDeformableMultiBodyDynamicsWorld.h.
btCollisionWorld::RayResultCallback& btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_resultCallback |
Definition at line 187 of file btDeformableMultiBodyDynamicsWorld.h.
const btDeformableMultiBodyDynamicsWorld* btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_world |
Definition at line 186 of file btDeformableMultiBodyDynamicsWorld.h.