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| btBridgedManifoldResult (const btCollisionObjectWrapper *obj0Wrap, const btCollisionObjectWrapper *obj1Wrap, btCollisionWorld::ContactResultCallback &resultCallback) |
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virtual void | addContactPoint (const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth) |
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| btManifoldResult () |
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| btManifoldResult (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) |
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virtual | ~btManifoldResult () |
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void | setPersistentManifold (btPersistentManifold *manifoldPtr) |
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const btPersistentManifold * | getPersistentManifold () const |
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btPersistentManifold * | getPersistentManifold () |
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virtual void | setShapeIdentifiersA (int partId0, int index0) |
| setShapeIdentifiersA/B provides experimental support for per-triangle material / custom material combiner More...
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virtual void | setShapeIdentifiersB (int partId1, int index1) |
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virtual void | addContactPoint (const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth) |
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void | refreshContactPoints () |
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const btCollisionObjectWrapper * | getBody0Wrap () const |
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const btCollisionObjectWrapper * | getBody1Wrap () const |
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void | setBody0Wrap (const btCollisionObjectWrapper *obj0Wrap) |
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void | setBody1Wrap (const btCollisionObjectWrapper *obj1Wrap) |
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const btCollisionObject * | getBody0Internal () const |
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const btCollisionObject * | getBody1Internal () const |
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virtual | ~Result () |
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virtual void | setShapeIdentifiersA (int partId0, int index0)=0 |
| setShapeIdentifiersA/B provides experimental support for per-triangle material / custom material combiner More...
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virtual void | setShapeIdentifiersB (int partId1, int index1)=0 |
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virtual void | addContactPoint (const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth)=0 |
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Definition at line 1134 of file btCollisionWorld.cpp.