Bullet Collision Detection & Physics Library
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#include <btCompoundFromGimpact.h>
Public Member Functions | |
MyInternalTriangleIndexCallback (btCompoundShape *colShape, const btGImpactMeshShape *meshShape, btScalar depth) | |
virtual void | internalProcessTriangleIndex (btVector3 *triangle, int partId, int triangleIndex) |
Public Member Functions inherited from btInternalTriangleIndexCallback | |
virtual | ~btInternalTriangleIndexCallback () |
virtual void | internalProcessTriangleIndex (btVector3 *triangle, int partId, int triangleIndex)=0 |
Public Attributes | |
const btGImpactMeshShape * | m_gimpactShape |
btCompoundShape * | m_colShape |
btScalar | m_depth |
Definition at line 46 of file btCompoundFromGimpact.h.
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inline |
Definition at line 52 of file btCompoundFromGimpact.h.
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inlinevirtual |
Implements btInternalTriangleIndexCallback.
Definition at line 59 of file btCompoundFromGimpact.h.
btCompoundShape* MyInternalTriangleIndexCallback::m_colShape |
Definition at line 49 of file btCompoundFromGimpact.h.
btScalar MyInternalTriangleIndexCallback::m_depth |
Definition at line 50 of file btCompoundFromGimpact.h.
const btGImpactMeshShape* MyInternalTriangleIndexCallback::m_gimpactShape |
Definition at line 48 of file btCompoundFromGimpact.h.