Bullet Collision Detection & Physics Library
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#include <btCGProjection.h>
Public Member Functions | |
DeformableContactConstraint (const btSoftBody::RContact &rcontact) | |
DeformableContactConstraint () | |
void | append (const btSoftBody::RContact &rcontact) |
void | replace (const btSoftBody::RContact &rcontact) |
~DeformableContactConstraint () | |
Public Attributes | |
const btSoftBody::Node * | m_node |
btAlignedObjectArray< const btSoftBody::RContact * > | m_contact |
btAlignedObjectArray< btVector3 > | m_total_normal_dv |
btAlignedObjectArray< btVector3 > | m_total_tangent_dv |
btAlignedObjectArray< bool > | m_static |
btAlignedObjectArray< bool > | m_can_be_dynamic |
Definition at line 23 of file btCGProjection.h.
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inline |
Definition at line 32 of file btCGProjection.h.
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inline |
Definition at line 37 of file btCGProjection.h.
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inline |
Definition at line 61 of file btCGProjection.h.
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inline |
Definition at line 42 of file btCGProjection.h.
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inline |
Definition at line 51 of file btCGProjection.h.
btAlignedObjectArray<bool> DeformableContactConstraint::m_can_be_dynamic |
Definition at line 30 of file btCGProjection.h.
btAlignedObjectArray<const btSoftBody::RContact*> DeformableContactConstraint::m_contact |
Definition at line 26 of file btCGProjection.h.
const btSoftBody::Node* DeformableContactConstraint::m_node |
Definition at line 25 of file btCGProjection.h.
btAlignedObjectArray<bool> DeformableContactConstraint::m_static |
Definition at line 29 of file btCGProjection.h.
btAlignedObjectArray<btVector3> DeformableContactConstraint::m_total_normal_dv |
Definition at line 27 of file btCGProjection.h.
btAlignedObjectArray<btVector3> DeformableContactConstraint::m_total_tangent_dv |
Definition at line 28 of file btCGProjection.h.