Bullet Collision Detection & Physics Library
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Helper class for colliding Bullet Triangle Shapes. More...
#include <btTriangleShapeEx.h>
Public Member Functions | |
btTriangleShapeEx () | |
btTriangleShapeEx (const btVector3 &p0, const btVector3 &p1, const btVector3 &p2) | |
btTriangleShapeEx (const btTriangleShapeEx &other) | |
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More... | |
void | applyTransform (const btTransform &t) |
void | buildTriPlane (btVector4 &plane) const |
bool | overlap_test_conservative (const btTriangleShapeEx &other) |
class btTriangleShapeEx: public btTriangleShape More... | |
Public Member Functions inherited from btTriangleShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
virtual int | getNumVertices () const |
btVector3 & | getVertexPtr (int index) |
const btVector3 & | getVertexPtr (int index) const |
virtual void | getVertex (int index, btVector3 &vert) const |
virtual int | getNumEdges () const |
virtual void | getEdge (int i, btVector3 &pa, btVector3 &pb) const |
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More... | |
btVector3 | localGetSupportingVertexWithoutMargin (const btVector3 &dir) const |
virtual void | batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const |
btTriangleShape () | |
btTriangleShape (const btVector3 &p0, const btVector3 &p1, const btVector3 &p2) | |
virtual void | getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const |
virtual int | getNumPlanes () const |
void | calcNormal (btVector3 &normal) const |
virtual void | getPlaneEquation (int i, btVector3 &planeNormal, btVector3 &planeSupport) const |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const |
virtual bool | isInside (const btVector3 &pt, btScalar tolerance) const |
virtual const char * | getName () const |
virtual int | getNumPreferredPenetrationDirections () const |
virtual void | getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const |
Public Member Functions inherited from btPolyhedralConvexShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btPolyhedralConvexShape () | |
virtual | ~btPolyhedralConvexShape () |
virtual bool | initializePolyhedralFeatures (int shiftVerticesByMargin=0) |
optional method mainly used to generate multiple contact points by clipping polyhedral features (faces/edges) experimental/work-in-progress More... | |
virtual void | setPolyhedralFeatures (btConvexPolyhedron &polyhedron) |
const btConvexPolyhedron * | getConvexPolyhedron () const |
virtual btVector3 | localGetSupportingVertexWithoutMargin (const btVector3 &vec) const |
virtual void | batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const |
virtual int | getNumVertices () const =0 |
virtual int | getNumEdges () const =0 |
virtual void | getEdge (int i, btVector3 &pa, btVector3 &pb) const =0 |
virtual void | getVertex (int i, btVector3 &vtx) const =0 |
virtual int | getNumPlanes () const =0 |
virtual void | getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const =0 |
virtual bool | isInside (const btVector3 &pt, btScalar tolerance) const =0 |
Public Member Functions inherited from btConvexInternalShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
virtual | ~btConvexInternalShape () |
virtual btVector3 | localGetSupportingVertex (const btVector3 &vec) const |
const btVector3 & | getImplicitShapeDimensions () const |
void | setImplicitShapeDimensions (const btVector3 &dimensions) |
warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs' More... | |
void | setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f) |
void | setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f) |
void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More... | |
virtual void | getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
virtual void | setLocalScaling (const btVector3 &scaling) |
virtual const btVector3 & | getLocalScaling () const |
const btVector3 & | getLocalScalingNV () const |
virtual void | setMargin (btScalar margin) |
virtual btScalar | getMargin () const |
btScalar | getMarginNV () const |
virtual int | getNumPreferredPenetrationDirections () const |
virtual void | getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const |
virtual int | calculateSerializeBufferSize () const |
virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const |
fills the dataBuffer and returns the struct name (and 0 on failure) More... | |
Public Member Functions inherited from btConvexShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btConvexShape () | |
not supported on IBM SDK, until we fix the alignment of btVector3 More... | |
virtual | ~btConvexShape () |
virtual btVector3 | localGetSupportingVertex (const btVector3 &vec) const =0 |
virtual btVector3 | localGetSupportingVertexWithoutMargin (const btVector3 &vec) const =0 |
btVector3 | localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const |
btVector3 | localGetSupportVertexNonVirtual (const btVector3 &vec) const |
btScalar | getMarginNonVirtual () const |
void | getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
virtual void | project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const |
virtual void | batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const =0 |
void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0 |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More... | |
virtual void | getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0 |
virtual void | setLocalScaling (const btVector3 &scaling)=0 |
virtual const btVector3 & | getLocalScaling () const =0 |
virtual void | setMargin (btScalar margin)=0 |
virtual btScalar | getMargin () const =0 |
virtual int | getNumPreferredPenetrationDirections () const =0 |
virtual void | getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const =0 |
Public Member Functions inherited from btCollisionShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btCollisionShape () | |
virtual | ~btCollisionShape () |
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0 |
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t. More... | |
virtual void | getBoundingSphere (btVector3 ¢er, btScalar &radius) const |
virtual btScalar | getAngularMotionDisc () const |
getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations. More... | |
virtual btScalar | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const |
void | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const |
calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative More... | |
bool | isPolyhedral () const |
bool | isConvex2d () const |
bool | isConvex () const |
bool | isNonMoving () const |
bool | isConcave () const |
bool | isCompound () const |
bool | isSoftBody () const |
bool | isInfinite () const |
isInfinite is used to catch simulation error (aabb check) More... | |
virtual void | setLocalScaling (const btVector3 &scaling)=0 |
virtual const btVector3 & | getLocalScaling () const =0 |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const =0 |
virtual const char * | getName () const =0 |
int | getShapeType () const |
virtual btVector3 | getAnisotropicRollingFrictionDirection () const |
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example More... | |
virtual void | setMargin (btScalar margin)=0 |
virtual btScalar | getMargin () const =0 |
void | setUserPointer (void *userPtr) |
optional user data pointer More... | |
void * | getUserPointer () const |
void | setUserIndex (int index) |
int | getUserIndex () const |
void | setUserIndex2 (int index) |
int | getUserIndex2 () const |
virtual int | calculateSerializeBufferSize () const |
virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const |
fills the dataBuffer and returns the struct name (and 0 on failure) More... | |
virtual void | serializeSingleShape (btSerializer *serializer) const |
Additional Inherited Members | |
Public Attributes inherited from btTriangleShape | |
btVector3 | m_vertices1 [3] |
Protected Member Functions inherited from btConvexInternalShape | |
btConvexInternalShape () | |
Protected Attributes inherited from btPolyhedralConvexShape | |
btConvexPolyhedron * | m_polyhedron |
Protected Attributes inherited from btConvexInternalShape | |
btVector3 | m_localScaling |
btVector3 | m_implicitShapeDimensions |
btScalar | m_collisionMargin |
btScalar | m_padding |
Protected Attributes inherited from btCollisionShape | |
int | m_shapeType |
void * | m_userPointer |
int | m_userIndex |
int | m_userIndex2 |
Helper class for colliding Bullet Triangle Shapes.
This class implements a better getAabb method than the previous btTriangleShape class
Definition at line 126 of file btTriangleShapeEx.h.
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Definition at line 129 of file btTriangleShapeEx.h.
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Definition at line 133 of file btTriangleShapeEx.h.
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Definition at line 137 of file btTriangleShapeEx.h.
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Definition at line 152 of file btTriangleShapeEx.h.
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Definition at line 159 of file btTriangleShapeEx.h.
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getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
Reimplemented from btTriangleShape.
Definition at line 141 of file btTriangleShapeEx.h.
bool btTriangleShapeEx::overlap_test_conservative | ( | const btTriangleShapeEx & | other | ) |
class btTriangleShapeEx: public btTriangleShape
Definition at line 175 of file btTriangleShapeEx.cpp.