Bullet Collision Detection & Physics Library
btStridingMeshInterface Member List

This is the complete list of members for btStridingMeshInterface, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btStridingMeshInterface
btStridingMeshInterface()btStridingMeshInterfaceinline
calculateAabbBruteForce(btVector3 &aabbMin, btVector3 &aabbMax)btStridingMeshInterface
calculateSerializeBufferSize() constbtStridingMeshInterfaceinlinevirtual
getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &stride, const unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) const =0btStridingMeshInterfacepure virtual
getLockedVertexIndexBase(unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &stride, unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0)=0btStridingMeshInterfacepure virtual
getNumSubParts() const =0btStridingMeshInterfacepure virtual
getPremadeAabb(btVector3 *aabbMin, btVector3 *aabbMax) constbtStridingMeshInterfaceinlinevirtual
getScaling() constbtStridingMeshInterfaceinline
hasPremadeAabb() constbtStridingMeshInterfaceinlinevirtual
InternalProcessAllTriangles(btInternalTriangleIndexCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) constbtStridingMeshInterfacevirtual
m_scalingbtStridingMeshInterfaceprotected
preallocateIndices(int numindices)=0btStridingMeshInterfacepure virtual
preallocateVertices(int numverts)=0btStridingMeshInterfacepure virtual
serialize(void *dataBuffer, btSerializer *serializer) constbtStridingMeshInterfacevirtual
setPremadeAabb(const btVector3 &aabbMin, const btVector3 &aabbMax) constbtStridingMeshInterfaceinlinevirtual
setScaling(const btVector3 &scaling)btStridingMeshInterfaceinline
unLockReadOnlyVertexBase(int subpart) const =0btStridingMeshInterfacepure virtual
unLockVertexBase(int subpart)=0btStridingMeshInterfacepure virtual
~btStridingMeshInterface()btStridingMeshInterfacevirtual