Bullet Collision Detection & Physics Library
btSdfCollisionShape Member List

This is the complete list of members for btSdfCollisionShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btConcaveShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btSdfCollisionShape()btSdfCollisionShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtSdfCollisionShapevirtual
calculateSerializeBufferSize() constbtCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtSdfCollisionShapevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getLocalScaling() constbtSdfCollisionShapevirtual
getMargin() constbtSdfCollisionShapevirtual
getName() constbtSdfCollisionShapevirtual
getShapeType() constbtCollisionShapeinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
initializeSDF(const char *sdfData, int sizeInBytes)btSdfCollisionShape
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
m_collisionMarginbtConcaveShapeprotected
m_databtSdfCollisionShapeprivate
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) constbtSdfCollisionShapevirtual
queryPoint(const btVector3 &ptInSDF, btScalar &distOut, btVector3 &normal)btSdfCollisionShape
serialize(void *dataBuffer, btSerializer *serializer) constbtCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setLocalScaling(const btVector3 &scaling)btSdfCollisionShapevirtual
setMargin(btScalar margin)btSdfCollisionShapevirtual
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btSdfCollisionShape()btSdfCollisionShapevirtual