Bullet Collision Detection & Physics Library
btScaledBvhTriangleMeshShape Member List

This is the complete list of members for btScaledBvhTriangleMeshShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btScaledBvhTriangleMeshShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape *childShape, const btVector3 &localScaling)btScaledBvhTriangleMeshShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtScaledBvhTriangleMeshShapevirtual
calculateSerializeBufferSize() constbtScaledBvhTriangleMeshShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtScaledBvhTriangleMeshShapevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getChildShape()btScaledBvhTriangleMeshShapeinline
getChildShape() constbtScaledBvhTriangleMeshShapeinline
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getLocalScaling() constbtScaledBvhTriangleMeshShapevirtual
getMargin() constbtConcaveShapeinlinevirtual
getName() constbtScaledBvhTriangleMeshShapeinlinevirtual
getShapeType() constbtCollisionShapeinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
m_bvhTriMeshShapebtScaledBvhTriangleMeshShapeprivate
m_collisionMarginbtConcaveShapeprotected
m_localScalingbtScaledBvhTriangleMeshShapeprivate
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) constbtScaledBvhTriangleMeshShapevirtual
serialize(void *dataBuffer, btSerializer *serializer) constbtScaledBvhTriangleMeshShapeinlinevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setLocalScaling(const btVector3 &scaling)btScaledBvhTriangleMeshShapevirtual
setMargin(btScalar collisionMargin)btConcaveShapeinlinevirtual
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btScaledBvhTriangleMeshShape()btScaledBvhTriangleMeshShapevirtual