Bullet Collision Detection & Physics Library
btGImpactBvh Member List

This is the complete list of members for btGImpactBvh, including all inherited members.

boxQuery(const btAABB &box, btAlignedObjectArray< int > &collided_results) constbtGImpactBvh
boxQueryTrans(const btAABB &box, const btTransform &transform, btAlignedObjectArray< int > &collided_results) constbtGImpactBvhinline
btGImpactBvh()btGImpactBvhinline
btGImpactBvh(btPrimitiveManagerBase *primitive_manager)btGImpactBvhinline
buildSet()btGImpactBvh
find_collision(btGImpactBvh *boxset1, const btTransform &trans1, btGImpactBvh *boxset2, const btTransform &trans2, btPairSet &collision_pairs)btGImpactBvhstatic
get_node_pointer(int index=0) constbtGImpactBvhinline
getEscapeNodeIndex(int nodeindex) constbtGImpactBvhinline
getGlobalBox() constbtGImpactBvhinline
getLeftNode(int nodeindex) constbtGImpactBvhinline
getNodeBound(int nodeindex, btAABB &bound) constbtGImpactBvhinline
getNodeCount() constbtGImpactBvhinline
getNodeData(int nodeindex) constbtGImpactBvhinline
getNodeTriangle(int nodeindex, btPrimitiveTriangle &triangle) constbtGImpactBvhinline
getPrimitiveManager() constbtGImpactBvhinline
getRightNode(int nodeindex) constbtGImpactBvhinline
hasHierarchy() constbtGImpactBvhinline
isLeafNode(int nodeindex) constbtGImpactBvhinline
isTrimesh() constbtGImpactBvhinline
m_box_treebtGImpactBvhprotected
m_primitive_managerbtGImpactBvhprotected
rayQuery(const btVector3 &ray_dir, const btVector3 &ray_origin, btAlignedObjectArray< int > &collided_results) constbtGImpactBvh
refit()btGImpactBvhprotected
setNodeBound(int nodeindex, const btAABB &bound)btGImpactBvhinline
setPrimitiveManager(btPrimitiveManagerBase *primitive_manager)btGImpactBvhinline
update()btGImpactBvhinline