Bullet Collision Detection & Physics Library
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#include <btRaycastVehicle.h>
Public Member Functions | |
btDefaultVehicleRaycaster (btDynamicsWorld *world) | |
virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result) |
Public Member Functions inherited from btVehicleRaycaster | |
virtual | ~btVehicleRaycaster () |
virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)=0 |
Private Attributes | |
btDynamicsWorld * | m_dynamicsWorld |
Definition at line 205 of file btRaycastVehicle.h.
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inline |
Definition at line 210 of file btRaycastVehicle.h.
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virtual |
Implements btVehicleRaycaster.
Definition at line 687 of file btRaycastVehicle.cpp.
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private |
Definition at line 207 of file btRaycastVehicle.h.