btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
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#include <btConvexConcaveCollisionAlgorithm.h>
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| BT_DECLARE_ALIGNED_ALLOCATOR () |
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| btConvexConcaveCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped) |
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virtual | ~btConvexConcaveCollisionAlgorithm () |
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virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
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btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
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virtual void | getAllContactManifolds (btManifoldArray &manifoldArray) |
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void | clearCache () |
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virtual | ~btActivatingCollisionAlgorithm () |
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| btCollisionAlgorithm () |
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| btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) |
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virtual | ~btCollisionAlgorithm () |
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virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 |
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virtual btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 |
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virtual void | getAllContactManifolds (btManifoldArray &manifoldArray)=0 |
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btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
Definition at line 76 of file btConvexConcaveCollisionAlgorithm.h.
◆ btConvexConcaveCollisionAlgorithm()
◆ ~btConvexConcaveCollisionAlgorithm()
btConvexConcaveCollisionAlgorithm::~btConvexConcaveCollisionAlgorithm |
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◆ BT_DECLARE_ALIGNED_ALLOCATOR()
btConvexConcaveCollisionAlgorithm::BT_DECLARE_ALIGNED_ALLOCATOR |
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◆ calculateTimeOfImpact()
◆ clearCache()
void btConvexConcaveCollisionAlgorithm::clearCache |
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◆ getAllContactManifolds()
void btConvexConcaveCollisionAlgorithm::getAllContactManifolds |
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btManifoldArray & |
manifoldArray | ) |
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◆ processCollision()
◆ m_btConvexTriangleCallback
◆ m_isSwapped
bool btConvexConcaveCollisionAlgorithm::m_isSwapped |
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The documentation for this class was generated from the following files: