Bullet Collision Detection & Physics Library
btContactArray Member List

This is the complete list of members for btContactArray, including all inherited members.

allocate(int size)btAlignedObjectArray< GIM_CONTACT >inlineprotected
allocSize(int size)btAlignedObjectArray< GIM_CONTACT >inlineprotected
at(int n) constbtAlignedObjectArray< GIM_CONTACT >inline
at(int n)btAlignedObjectArray< GIM_CONTACT >inline
btAlignedObjectArray()btAlignedObjectArray< GIM_CONTACT >inline
btAlignedObjectArray(const btAlignedObjectArray &otherArray)btAlignedObjectArray< GIM_CONTACT >inline
btContactArray()btContactArrayinline
capacity() constbtAlignedObjectArray< GIM_CONTACT >inline
clear()btAlignedObjectArray< GIM_CONTACT >inline
copy(int start, int end, GIM_CONTACT *dest) constbtAlignedObjectArray< GIM_CONTACT >inlineprotected
copyFromArray(const btAlignedObjectArray &otherArray)btAlignedObjectArray< GIM_CONTACT >inline
deallocate()btAlignedObjectArray< GIM_CONTACT >inlineprotected
destroy(int first, int last)btAlignedObjectArray< GIM_CONTACT >inlineprotected
downHeap(GIM_CONTACT *pArr, int k, int n, const L &CompareFunc)btAlignedObjectArray< GIM_CONTACT >inline
expand(const GIM_CONTACT &fillValue=GIM_CONTACT())btAlignedObjectArray< GIM_CONTACT >inline
expandNonInitializing()btAlignedObjectArray< GIM_CONTACT >inline
findBinarySearch(const GIM_CONTACT &key) constbtAlignedObjectArray< GIM_CONTACT >inline
findLinearSearch(const GIM_CONTACT &key) constbtAlignedObjectArray< GIM_CONTACT >inline
findLinearSearch2(const GIM_CONTACT &key) constbtAlignedObjectArray< GIM_CONTACT >inline
heapSort(const L &CompareFunc)btAlignedObjectArray< GIM_CONTACT >inline
init()btAlignedObjectArray< GIM_CONTACT >inlineprotected
initializeFromBuffer(void *buffer, int size, int capacity)btAlignedObjectArray< GIM_CONTACT >inline
m_allocatorbtAlignedObjectArray< GIM_CONTACT >private
m_capacitybtAlignedObjectArray< GIM_CONTACT >private
m_databtAlignedObjectArray< GIM_CONTACT >private
m_ownsMemorybtAlignedObjectArray< GIM_CONTACT >private
m_sizebtAlignedObjectArray< GIM_CONTACT >private
merge_contacts(const btContactArray &contacts, bool normal_contact_average=true)btContactArray
merge_contacts_unique(const btContactArray &contacts)btContactArray
operator=(const btAlignedObjectArray< GIM_CONTACT > &other)btAlignedObjectArray< GIM_CONTACT >inline
operator[](int n) constbtAlignedObjectArray< GIM_CONTACT >inline
operator[](int n)btAlignedObjectArray< GIM_CONTACT >inline
pop_back()btAlignedObjectArray< GIM_CONTACT >inline
push_back(const GIM_CONTACT &_Val)btAlignedObjectArray< GIM_CONTACT >inline
push_contact(const btVector3 &point, const btVector3 &normal, btScalar depth, int feature1, int feature2)btContactArrayinline
push_triangle_contacts(const GIM_TRIANGLE_CONTACT &tricontact, int feature1, int feature2)btContactArrayinline
quickSort(const L &CompareFunc)btAlignedObjectArray< GIM_CONTACT >inline
quickSortInternal(const L &CompareFunc, int lo, int hi)btAlignedObjectArray< GIM_CONTACT >inline
remove(const GIM_CONTACT &key)btAlignedObjectArray< GIM_CONTACT >inline
removeAtIndex(int index)btAlignedObjectArray< GIM_CONTACT >inline
reserve(int _Count)btAlignedObjectArray< GIM_CONTACT >inline
resize(int newsize, const GIM_CONTACT &fillData=GIM_CONTACT())btAlignedObjectArray< GIM_CONTACT >inline
resizeNoInitialize(int newsize)btAlignedObjectArray< GIM_CONTACT >inline
size() constbtAlignedObjectArray< GIM_CONTACT >inline
swap(int index0, int index1)btAlignedObjectArray< GIM_CONTACT >inline
~btAlignedObjectArray()btAlignedObjectArray< GIM_CONTACT >inline