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| DebugDrawcallback (btIDebugDraw *debugDrawer, const btTransform &worldTrans, const btVector3 &color) |
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virtual void | internalProcessTriangleIndex (btVector3 *triangle, int partId, int triangleIndex) |
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virtual void | processTriangle (btVector3 *triangle, int partId, int triangleIndex) |
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virtual | ~btTriangleCallback () |
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virtual void | processTriangle (btVector3 *triangle, int partId, int triangleIndex)=0 |
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virtual | ~btInternalTriangleIndexCallback () |
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virtual void | internalProcessTriangleIndex (btVector3 *triangle, int partId, int triangleIndex)=0 |
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Definition at line 1260 of file btCollisionWorld.cpp.
◆ DebugDrawcallback()
◆ internalProcessTriangleIndex()
virtual void DebugDrawcallback::internalProcessTriangleIndex |
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btVector3 * |
triangle, |
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int |
partId, |
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int |
triangleIndex |
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) |
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inlinevirtual |
◆ processTriangle()
virtual void DebugDrawcallback::processTriangle |
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btVector3 * |
triangle, |
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int |
partId, |
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int |
triangleIndex |
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) |
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inlinevirtual |
◆ m_color
◆ m_debugDrawer
◆ m_worldTrans
The documentation for this class was generated from the following file: