Bullet Collision Detection & Physics Library
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#include <bullet.h>
btVector3FloatData Bullet::btQuantizedBvhFloatData::m_bvhAabbMax |
btVector3FloatData Bullet::btQuantizedBvhFloatData::m_bvhAabbMin |
btVector3FloatData Bullet::btQuantizedBvhFloatData::m_bvhQuantization |
btOptimizedBvhNodeFloatData* Bullet::btQuantizedBvhFloatData::m_contiguousNodesPtr |
int Bullet::btQuantizedBvhFloatData::m_numContiguousLeafNodes |
int Bullet::btQuantizedBvhFloatData::m_numQuantizedContiguousNodes |
btQuantizedBvhNodeData* Bullet::btQuantizedBvhFloatData::m_quantizedContiguousNodesPtr |
btBvhSubtreeInfoData* Bullet::btQuantizedBvhFloatData::m_subTreeInfoPtr |