#include <bullet.h>
Definition at line 962 of file bullet.h.
◆ m_angularOnly
int Bullet::btHingeConstraintFloatData::m_angularOnly |
◆ m_biasFactor
float Bullet::btHingeConstraintFloatData::m_biasFactor |
◆ m_enableAngularMotor
int Bullet::btHingeConstraintFloatData::m_enableAngularMotor |
◆ m_limitSoftness
float Bullet::btHingeConstraintFloatData::m_limitSoftness |
◆ m_lowerLimit
float Bullet::btHingeConstraintFloatData::m_lowerLimit |
◆ m_maxMotorImpulse
float Bullet::btHingeConstraintFloatData::m_maxMotorImpulse |
◆ m_motorTargetVelocity
float Bullet::btHingeConstraintFloatData::m_motorTargetVelocity |
◆ m_rbAFrame
◆ m_rbBFrame
◆ m_relaxationFactor
float Bullet::btHingeConstraintFloatData::m_relaxationFactor |
◆ m_typeConstraintData
◆ m_upperLimit
float Bullet::btHingeConstraintFloatData::m_upperLimit |
◆ m_useReferenceFrameA
int Bullet::btHingeConstraintFloatData::m_useReferenceFrameA |
The documentation for this class was generated from the following file: