Bullet Collision Detection & Physics Library
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#include "btMatrix3x3.h"
Go to the source code of this file.
Classes | |
struct | btSpatialForceVector |
These spatial algebra classes are used for btMultiBody, see BulletDynamics/Featherstone. More... | |
struct | btSpatialMotionVector |
struct | btSymmetricSpatialDyad |
struct | btSpatialTransformationMatrix |
Functions | |
template<typename SpatialVectorType > | |
void | symmetricSpatialOuterProduct (const SpatialVectorType &a, const SpatialVectorType &b, btSymmetricSpatialDyad &out) |
template<typename SpatialVectorType > | |
btSymmetricSpatialDyad | symmetricSpatialOuterProduct (const SpatialVectorType &a, const SpatialVectorType &b) |
btSymmetricSpatialDyad symmetricSpatialOuterProduct | ( | const SpatialVectorType & | a, |
const SpatialVectorType & | b | ||
) |
Definition at line 377 of file btSpatialAlgebra.h.
void symmetricSpatialOuterProduct | ( | const SpatialVectorType & | a, |
const SpatialVectorType & | b, | ||
btSymmetricSpatialDyad & | out | ||
) |
Definition at line 366 of file btSpatialAlgebra.h.