16#ifndef BT_SOFTBODY_FLOAT_DATA
17#define BT_SOFTBODY_FLOAT_DATA
@ BT_JOINT_SOFT_BODY_CLUSTER
@ BT_JOINT_COLLISION_OBJECT
btMatrix3x3FloatData m_invwi
btVector3FloatData m_vimpulses[2]
btVector3FloatData * m_framerefs
btVector3FloatData m_dimpulses[2]
btMatrix3x3FloatData m_locii
float m_maxSelfCollisionImpulse
btTransformFloatData m_framexform
float m_selfCollisionImpulseFactor
float m_softRigidClusterHardness
float m_kineticContactHardness
float m_softSoftClusterHardness
float m_softKineticClusterImpulseSplit
float m_softSoftClusterImpulseSplit
float m_rigidContactHardness
float m_softKineticClusterHardness
float m_softRigidClusterImpulseSplit
float m_softContactHardness
btVector3FloatData m_normal
SoftBodyMaterialData * m_material
SoftBodyMaterialData * m_material
btVector3FloatData m_accumulatedForce
btVector3FloatData m_normal
btVector3FloatData m_previousPosition
btVector3FloatData m_velocity
btVector3FloatData m_position
SoftBodyMaterialData * m_material
btMatrix3x3FloatData m_rot
btVector3FloatData * m_positions
btMatrix3x3FloatData m_aqq
btMatrix3x3FloatData m_scale
btVector3FloatData m_c0[4]
SoftBodyMaterialData * m_material
btMatrix3x3FloatData m_c0
btVector3FloatData m_localFrame
btRigidBodyData * m_rigidBody
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
SoftBodyMaterialData ** m_materials
SoftBodyTetraData * m_tetrahedra
btSoftBodyJointData * m_joints
btCollisionObjectFloatData m_collisionObjectData
SoftBodyPoseData * m_pose
SoftBodyFaceData * m_faces
SoftBodyConfigData m_config
SoftBodyClusterData * m_clusters
SoftBodyNodeData * m_nodes
SoftBodyLinkData * m_links
SoftRigidAnchorData * m_anchors
btVector3FloatData m_refs[2]
btVector3FloatData m_relPosition[2]