Bullet Collision Detection & Physics Library
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#include "btSliderConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include <new>
Go to the source code of this file.
Macros | |
#define | USE_OFFSET_FOR_CONSTANT_FRAME true |
#define USE_OFFSET_FOR_CONSTANT_FRAME true |
Definition at line 26 of file btSliderConstraint.cpp.