16#ifndef BT_SERIALIZER_H
17#define BT_SERIALIZER_H
22#if !defined(__CELLOS_LV2__) && !defined(__MWERKS__)
101#define BT_HEADER_LENGTH 12
102#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined(__PPC__) || defined(__ppc__) || defined(__BIG_ENDIAN__)
103#define BT_MAKE_ID(a, b, c, d) ((int)(a) << 24 | (int)(b) << 16 | (c) << 8 | (d))
105#define BT_MAKE_ID(a, b, c, d) ((int)(d) << 24 | (int)(c) << 16 | (b) << 8 | (a))
108#define BT_MULTIBODY_CODE BT_MAKE_ID('M', 'B', 'D', 'Y')
109#define BT_MB_LINKCOLLIDER_CODE BT_MAKE_ID('M', 'B', 'L', 'C')
110#define BT_SOFTBODY_CODE BT_MAKE_ID('S', 'B', 'D', 'Y')
111#define BT_COLLISIONOBJECT_CODE BT_MAKE_ID('C', 'O', 'B', 'J')
112#define BT_RIGIDBODY_CODE BT_MAKE_ID('R', 'B', 'D', 'Y')
113#define BT_CONSTRAINT_CODE BT_MAKE_ID('C', 'O', 'N', 'S')
114#define BT_BOXSHAPE_CODE BT_MAKE_ID('B', 'O', 'X', 'S')
115#define BT_QUANTIZED_BVH_CODE BT_MAKE_ID('Q', 'B', 'V', 'H')
116#define BT_TRIANLGE_INFO_MAP BT_MAKE_ID('T', 'M', 'A', 'P')
117#define BT_SHAPE_CODE BT_MAKE_ID('S', 'H', 'A', 'P')
118#define BT_ARRAY_CODE BT_MAKE_ID('A', 'R', 'A', 'Y')
119#define BT_SBMATERIAL_CODE BT_MAKE_ID('S', 'B', 'M', 'T')
120#define BT_SBNODE_CODE BT_MAKE_ID('S', 'B', 'N', 'D')
121#define BT_DYNAMICSWORLD_CODE BT_MAKE_ID('D', 'W', 'L', 'D')
122#define BT_CONTACTMANIFOLD_CODE BT_MAKE_ID('C', 'O', 'N', 'T')
123#define BT_DNA_CODE BT_MAKE_ID('D', 'N', 'A', '1')
215 int littleEndian = 1;
216 littleEndian = ((
char*)&littleEndian)[0];
219 memcpy(
m_dna, bdnaOrg, dnalen);
226 intPtr = (
int*)
m_dna;
236 if (strncmp((
const char*)
m_dna,
"SDNA", 4) == 0)
253 for (i = 0; i < dataLen; i++)
268 btAssert(strncmp(cp,
"TYPE", 4) == 0);
278 for (i = 0; i < dataLen; i++)
295 btAssert(strncmp(cp,
"TLEN", 4) == 0);
300 shtPtr = (
short*)intPtr;
301 for (i = 0; i < dataLen; i++, shtPtr++)
308 if (dataLen & 1) shtPtr++;
321 intPtr = (
int*)shtPtr;
323 btAssert(strncmp(cp,
"STRC", 4) == 0);
331 shtPtr = (
short*)intPtr;
332 for (i = 0; i < dataLen; i++)
344 for (
int a = 0; a < len; a++, shtPtr += 2)
352 shtPtr += (2 * shtPtr[1]) + 2;
387 const bool VOID_IS_8 = ((
sizeof(
void*) == 8));
389#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
429 const bool VOID_IS_8 = ((
sizeof(
void*) == 8));
439 const bool VOID_IS_8 = ((
sizeof(
void*) == 8));
455#ifdef BT_USE_DOUBLE_PRECISION
456 memcpy(buffer,
"BULLETd", 7);
458 memcpy(buffer,
"BULLETf", 7);
461 int littleEndian = 1;
462 littleEndian = ((
char*)&littleEndian)[0];
464 if (
sizeof(
void*) == 8)
510 unsigned char* currentPtr =
m_buffer;
518 currentPtr += curLength;
590 unsigned char* ptr = 0;
610 unsigned char* data = ptr +
sizeof(
btChunk);
614 chunk->m_oldPtr = data;
615 chunk->m_length = int(
size) * numElements;
616 chunk->m_number = numElements;
626 if (namePtr && *namePtr)
647 int newLen = len + 1;
648 int padding = ((newLen + 3) & ~3) - newLen;
653 char* destinationName = (
char*)chunk->
m_oldPtr;
654 for (
int i = 0; i < len; i++)
656 destinationName[i] = name[i];
658 destinationName[len] = 0;
689#ifdef ENABLE_INMEMORY_SERIALIZER
699 btInMemorySerializer(
int totalSize = 0,
unsigned char* buffer = 0)
706 m_uid2ChunkPtr.
clear();
711 btChunk* findChunkFromUniquePointer(
void* uniquePointer)
713 btChunk** chkPtr = m_uid2ChunkPtr[uniquePointer];
724 m_names2Ptr.
insert(name, ptr);
737 btChunk* chunk = findChunkFromUniquePointer(oldPtr);
744 const char* n = (
const char*)oldPtr;
745 const void** ptr = m_names2Ptr[n];
752 void** ptr2 = m_skipPointers[oldPtr];
779 m_chunkP.insert(oldPtr, oldPtr);
783 m_uid2ChunkPtr.
insert(uid, chunk);
789#ifdef BT_USE_DOUBLE_PRECISION
798#ifdef BT_USE_DOUBLE_PRECISION
807#ifdef BT_USE_DOUBLE_PRECISION
816#ifdef BT_USE_DOUBLE_PRECISION
825#ifdef BT_USE_DOUBLE_PRECISION
856 return m_uid2ChunkPtr.
size();
861 return *m_uid2ChunkPtr.
getAtIndex(chunkIndex);
#define btAlignedFree(ptr)
#define btAlignedAlloc(size, alignment)
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
#define SIMD_FORCE_INLINE
unsigned btSwapEndian(unsigned val)
T * btAlignPointer(T *unalignedPtr, size_t alignment)
align a pointer to the provided alignment, upwards
@ BT_SERIALIZE_NO_DUPLICATE_ASSERT
@ BT_SERIALIZE_NO_TRIANGLEINFOMAP
@ BT_SERIALIZE_CONTACT_MANIFOLDS
#define BT_SBMATERIAL_CODE
#define BT_COLLISIONOBJECT_CODE
#define BT_TRIANLGE_INFO_MAP
#define BT_QUANTIZED_BVH_CODE
#define BT_RIGIDBODY_CODE
int btStrLen(const char *str)
#define BT_DYNAMICSWORLD_CODE
#define BT_CONSTRAINT_CODE
int size() const
return the number of elements in the array
void clear()
clear the array, deallocated memory. Generally it is better to use array.resize(0),...
void push_back(const T &_Val)
const T & at(int n) const
The btDefaultSerializer is the main Bullet serialization class.
void initDNA(const char *bdnaOrg, int dnalen)
virtual const char * findNameForPointer(const void *ptr) const
virtual void setSerializationFlags(int flags)
btHashMap< btHashPtr, void * > m_chunkP
btHashMap< btHashPtr, void * > m_skipPointers
btAlignedObjectArray< char * > mTypes
static const char * getMemoryDna()
virtual ~btDefaultSerializer()
virtual void * getUniquePointer(void *oldPtr)
virtual unsigned char * internalAlloc(size_t size)
btHashMap< btHashPtr, btPointerUid > m_uniquePointers
btAlignedObjectArray< btChunk * > m_chunkPtrs
virtual void * findPointer(void *oldPtr)
virtual void serializeName(const char *name)
virtual void startSerialization()
int getReverseType(const char *type) const
btAlignedObjectArray< short > mTlens
virtual int getSerializationFlags() const
const btChunk * getChunk(int chunkIndex) const
btHashMap< btHashPtr, const char * > m_nameMap
virtual void registerNameForPointer(const void *ptr, const char *name)
virtual int getCurrentBufferSize() const
virtual void finalizeChunk(btChunk *chunk, const char *structType, int chunkCode, void *oldPtr)
btHashMap< btHashInt, int > mStructReverse
virtual void finishSerialization()
btDefaultSerializer(int totalSize=0, unsigned char *buffer=0)
void writeHeader(unsigned char *buffer) const
btHashMap< btHashString, int > mTypeLookup
static int getMemoryDnaSizeInBytes()
virtual const unsigned char * getBufferPointer() const
btAlignedObjectArray< short * > mStructs
virtual btChunk * allocate(size_t size, int numElements)
void insert(const Key &key, const Value &value)
const Value * getAtIndex(int index) const
const Value * find(const Key &key) const
virtual btChunk * allocate(size_t size, int numElements)=0
virtual void setSerializationFlags(int flags)=0
virtual int getCurrentBufferSize() const =0
virtual void * getUniquePointer(void *oldPtr)=0
virtual int getSerializationFlags() const =0
virtual void serializeName(const char *ptr)=0
virtual void finishSerialization()=0
virtual const char * findNameForPointer(const void *ptr) const =0
virtual void startSerialization()=0
virtual const btChunk * getChunk(int chunkIndex) const =0
virtual int getNumChunks() const =0
virtual void finalizeChunk(btChunk *chunk, const char *structType, int chunkCode, void *oldPtr)=0
virtual const unsigned char * getBufferPointer() const =0
virtual void registerNameForPointer(const void *ptr, const char *name)=0
virtual void * findPointer(void *oldPtr)=0
btAlignedObjectArray< struct btQuantizedBvhDoubleData * > m_bvhsDouble
btAlignedObjectArray< struct btTypedConstraintData * > m_constraintData
btAlignedObjectArray< struct btRigidBodyDoubleData * > m_rigidBodyDataDouble
btAlignedObjectArray< struct btCollisionObjectFloatData * > m_collisionObjectDataFloat
btAlignedObjectArray< struct btSoftBodyDoubleData * > m_softBodyDoubleData
btAlignedObjectArray< struct btRigidBodyFloatData * > m_rigidBodyDataFloat
btAlignedObjectArray< struct btTypedConstraintDoubleData * > m_constraintDataDouble
btAlignedObjectArray< struct btDynamicsWorldDoubleData * > m_dynamicWorldInfoDataDouble
btAlignedObjectArray< struct btTypedConstraintFloatData * > m_constraintDataFloat
btAlignedObjectArray< struct btCollisionObjectDoubleData * > m_collisionObjectDataDouble
btAlignedObjectArray< struct btCollisionShapeData * > m_colShapeData
btAlignedObjectArray< struct btDynamicsWorldFloatData * > m_dynamicWorldInfoDataFloat
btBulletSerializedArrays()
btAlignedObjectArray< struct btQuantizedBvhFloatData * > m_bvhsFloat
btAlignedObjectArray< struct btSoftBodyFloatData * > m_softBodyFloatData
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
very basic hashable string implementation, compatible with btHashMap
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64