Bullet Collision Detection & Physics Library
|
#include "btSequentialImpulseConstraintSolver.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
#include "LinearMath/btIDebugDraw.h"
#include "LinearMath/btCpuFeatureUtility.h"
#include "LinearMath/btMinMax.h"
#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"
#include <new>
#include "LinearMath/btStackAlloc.h"
#include "LinearMath/btQuickprof.h"
#include "LinearMath/btAlignedObjectArray.h"
#include <string.h>
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include <stdio.h>
Go to the source code of this file.
Functions | |
static btScalar | gResolveSingleConstraintRowGeneric_scalar_reference (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &c) |
This is the scalar reference implementation of solving a single constraint row, the innerloop of the Projected Gauss Seidel/Sequential Impulse constraint solver Below are optional SSE2 and SSE4/FMA3 versions. More... | |
static btScalar | gResolveSingleConstraintRowLowerLimit_scalar_reference (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &c) |
static btScalar | gResolveSplitPenetrationImpulse_scalar_reference (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &c) |
static btScalar | gResolveSplitPenetrationImpulse_sse2 (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &c) |
Variables | |
int | gNumSplitImpulseRecoveries = 0 |
|
static |
This is the scalar reference implementation of solving a single constraint row, the innerloop of the Projected Gauss Seidel/Sequential Impulse constraint solver Below are optional SSE2 and SSE4/FMA3 versions.
We assume most hardware has SSE2. For SSE4/FMA3 we perform a CPU feature check.
Definition at line 47 of file btSequentialImpulseConstraintSolver.cpp.
|
static |
Definition at line 79 of file btSequentialImpulseConstraintSolver.cpp.
|
static |
Definition at line 284 of file btSequentialImpulseConstraintSolver.cpp.
|
static |
Definition at line 316 of file btSequentialImpulseConstraintSolver.cpp.
int gNumSplitImpulseRecoveries = 0 |
Definition at line 40 of file btSequentialImpulseConstraintSolver.cpp.