Bullet Collision Detection & Physics Library
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#include "btRigidBody.h"
#include "BulletCollision/CollisionShapes/btConvexShape.h"
#include "LinearMath/btMinMax.h"
#include "LinearMath/btTransformUtil.h"
#include "LinearMath/btMotionState.h"
#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"
#include "LinearMath/btSerializer.h"
Go to the source code of this file.
Macros | |
#define | MAX_ANGVEL SIMD_HALF_PI |
Functions | |
btVector3 | evalEulerEqn (const btVector3 &w1, const btVector3 &w0, const btVector3 &T, const btScalar dt, const btMatrix3x3 &I) |
btMatrix3x3 | evalEulerEqnDeriv (const btVector3 &w1, const btVector3 &w0, const btScalar dt, const btMatrix3x3 &I) |
Variables | |
btScalar | gDeactivationTime = btScalar(2.) |
bool | gDisableDeactivation = false |
static int | uniqueId = 0 |
#define MAX_ANGVEL SIMD_HALF_PI |
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inline |
Definition at line 264 of file btRigidBody.cpp.
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inline |
Definition at line 271 of file btRigidBody.cpp.
Definition at line 25 of file btRigidBody.cpp.
bool gDisableDeactivation = false |
Definition at line 26 of file btRigidBody.cpp.
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static |
Definition at line 27 of file btRigidBody.cpp.