Bullet Collision Detection & Physics Library
btPoint2PointConstraint.cpp
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
18#include <new>
19
21 : btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA, rbB), m_pivotInA(pivotInA), m_pivotInB(pivotInB), m_flags(0), m_useSolveConstraintObsolete(false)
22{
23}
24
26 : btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE, rbA), m_pivotInA(pivotInA), m_pivotInB(rbA.getCenterOfMassTransform()(pivotInA)), m_flags(0), m_useSolveConstraintObsolete(false)
27{
28}
29
31{
33 {
35
36 btVector3 normal(0, 0, 0);
37
38 for (int i = 0; i < 3; i++)
39 {
40 normal[i] = 1;
41 new (&m_jac[i]) btJacobianEntry(
46 normal,
51 normal[i] = 0;
52 }
53 }
54}
55
57{
59}
60
62{
64 {
65 info->m_numConstraintRows = 0;
66 info->nub = 0;
67 }
68 else
69 {
70 info->m_numConstraintRows = 3;
71 info->nub = 3;
72 }
73}
74
76{
78}
79
81{
83
84 //retrieve matrices
85
86 // anchor points in global coordinates with respect to body PORs.
87
88 // set jacobian
89 info->m_J1linearAxis[0] = 1;
90 info->m_J1linearAxis[info->rowskip + 1] = 1;
91 info->m_J1linearAxis[2 * info->rowskip + 2] = 1;
92
93 btVector3 a1 = body0_trans.getBasis() * getPivotInA();
94 {
95 btVector3* angular0 = (btVector3*)(info->m_J1angularAxis);
96 btVector3* angular1 = (btVector3*)(info->m_J1angularAxis + info->rowskip);
97 btVector3* angular2 = (btVector3*)(info->m_J1angularAxis + 2 * info->rowskip);
98 btVector3 a1neg = -a1;
99 a1neg.getSkewSymmetricMatrix(angular0, angular1, angular2);
100 }
101
102 info->m_J2linearAxis[0] = -1;
103 info->m_J2linearAxis[info->rowskip + 1] = -1;
104 info->m_J2linearAxis[2 * info->rowskip + 2] = -1;
105
106 btVector3 a2 = body1_trans.getBasis() * getPivotInB();
107
108 {
109 // btVector3 a2n = -a2;
110 btVector3* angular0 = (btVector3*)(info->m_J2angularAxis);
111 btVector3* angular1 = (btVector3*)(info->m_J2angularAxis + info->rowskip);
112 btVector3* angular2 = (btVector3*)(info->m_J2angularAxis + 2 * info->rowskip);
113 a2.getSkewSymmetricMatrix(angular0, angular1, angular2);
114 }
115
116 // set right hand side
117 btScalar currERP = (m_flags & BT_P2P_FLAGS_ERP) ? m_erp : info->erp;
118 btScalar k = info->fps * currERP;
119 int j;
120 for (j = 0; j < 3; j++)
121 {
122 info->m_constraintError[j * info->rowskip] = k * (a2[j] + body1_trans.getOrigin()[j] - a1[j] - body0_trans.getOrigin()[j]);
123 //printf("info->m_constraintError[%d]=%f\n",j,info->m_constraintError[j]);
124 }
126 {
127 for (j = 0; j < 3; j++)
128 {
129 info->cfm[j * info->rowskip] = m_cfm;
130 }
131 }
132
133 btScalar impulseClamp = m_setting.m_impulseClamp; //
134 for (j = 0; j < 3; j++)
135 {
137 {
138 info->m_lowerLimit[j * info->rowskip] = -impulseClamp;
139 info->m_upperLimit[j * info->rowskip] = impulseClamp;
140 }
141 }
143}
144
146{
147 (void)timeStep;
148}
149
152void btPoint2PointConstraint::setParam(int num, btScalar value, int axis)
153{
154 if (axis != -1)
155 {
157 }
158 else
159 {
160 switch (num)
161 {
164 m_erp = value;
166 break;
169 m_cfm = value;
171 break;
172 default:
174 }
175 }
176}
177
180{
181 btScalar retVal(SIMD_INFINITY);
182 if (axis != -1)
183 {
185 }
186 else
187 {
188 switch (num)
189 {
193 retVal = m_erp;
194 break;
198 retVal = m_cfm;
199 break;
200 default:
202 }
203 }
204 return retVal;
205}
@ BT_P2P_FLAGS_CFM
@ BT_P2P_FLAGS_ERP
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define SIMD_INFINITY
Definition: btScalar.h:544
#define btAssert(x)
Definition: btScalar.h:153
#define btAssertConstrParams(_par)
@ BT_CONSTRAINT_CFM
@ BT_CONSTRAINT_ERP
@ BT_CONSTRAINT_STOP_CFM
@ BT_CONSTRAINT_STOP_ERP
@ POINT2POINT_CONSTRAINT_TYPE
Jacobian entry is an abstraction that allows to describe constraints it can be used in combination wi...
btMatrix3x3 transpose() const
Return the transpose of the matrix.
Definition: btMatrix3x3.h:1049
btPoint2PointConstraint(btRigidBody &rbA, btRigidBody &rbB, const btVector3 &pivotInA, const btVector3 &pivotInB)
virtual void buildJacobian()
internal method used by the constraint solver, don't use them directly
virtual void getInfo1(btConstraintInfo1 *info)
internal method used by the constraint solver, don't use them directly
void getInfo1NonVirtual(btConstraintInfo1 *info)
void updateRHS(btScalar timeStep)
void getInfo2NonVirtual(btConstraintInfo2 *info, const btTransform &body0_trans, const btTransform &body1_trans)
const btVector3 & getPivotInB() const
virtual void setParam(int num, btScalar value, int axis=-1)
override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0...
bool m_useSolveConstraintObsolete
for backwards compatibility during the transition to 'getInfo/getInfo2'
virtual btScalar getParam(int num, int axis=-1) const
return the local value of parameter
const btVector3 & getPivotInA() const
virtual void getInfo2(btConstraintInfo2 *info)
internal method used by the constraint solver, don't use them directly
The btRigidBody is the main class for rigid body objects.
Definition: btRigidBody.h:60
btScalar getInvMass() const
Definition: btRigidBody.h:263
const btVector3 & getInvInertiaDiagLocal() const
Definition: btRigidBody.h:289
const btTransform & getCenterOfMassTransform() const
Definition: btRigidBody.h:429
const btVector3 & getCenterOfMassPosition() const
Definition: btRigidBody.h:423
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:30
btMatrix3x3 & getBasis()
Return the basis matrix for the rotation.
Definition: btTransform.h:109
btVector3 & getOrigin()
Return the origin vector translation.
Definition: btTransform.h:114
TypedConstraint is the baseclass for Bullet constraints and vehicles.
btRigidBody & m_rbA
btRigidBody & m_rbB
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
void getSkewSymmetricMatrix(btVector3 *v0, btVector3 *v1, btVector3 *v2) const
Definition: btVector3.h:648