Bullet Collision Detection & Physics Library
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
#include "btCollisionCreateFunc.h"
#include "btCollisionDispatcher.h"
Go to the source code of this file.
Classes | |
class | btEmptyAlgorithm |
EmptyAlgorithm is a stub for unsupported collision pairs. More... | |
struct | btEmptyAlgorithm::CreateFunc |
struct | CreateFunc |
Macros | |
#define | ATTRIBUTE_ALIGNED(a) |
Functions | |
btEmptyAlgorithm btCollisionAlgorithm | ATTRIBUTE_ALIGNED (16) |
btEmptyAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual void | getAllContactManifolds (btManifoldArray &manifoldArray) |
#define ATTRIBUTE_ALIGNED | ( | a | ) |
Definition at line 22 of file btEmptyCollisionAlgorithm.h.
btEmptyAlgorithm btCollisionAlgorithm ATTRIBUTE_ALIGNED | ( | 16 | ) |
ATTRIBUTE_ALIGNED::btEmptyAlgorithm | ( | const btCollisionAlgorithmConstructionInfo & | ci | ) |
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Definition at line 7 of file btEmptyCollisionAlgorithm.h.
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