16#ifndef BT_CONCAVE_SHAPE_H
17#define BT_CONCAVE_SHAPE_H
54 return m_collisionMargin;
58 m_collisionMargin = collisionMargin;
PHY_ScalarType
PHY_ScalarType enumerates possible scalar types.
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
The btConcaveShape class provides an interface for non-moving (static) concave shapes.
virtual btScalar getMargin() const
virtual void setMargin(btScalar collisionMargin)
btScalar m_collisionMargin
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual void processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const =0
The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTrian...
btVector3 can be used to represent 3D points and vectors.